Castlevania: A Sprite History

by NFG - 5th October 2016 in Games

Konami’s Castlevania is an unusual series. For the longest time it was a consistently poor seller in its native Japan, but incredibly popular in the West. Konami kept the series alive when many companies might not have. It has so […]

Bonk’s Adventure: A Sprite History

by NFG - 4th October 2016 in Games

It’s not well known that Hudson, the game developer, created the chips that powered NEC’s TurboGrafx-16 console. After an astonishing series of hits on the MSX and Nintendo’s Famicom, Hudson was sitting pretty. They dominated the 8-bit consoles and, with […]

Arcade Fonts: Only 64 Pixels

by NFG - 4th October 2016 in Games

In just about every game ever made scores, instructions, alerts, and the gentle invitation to insert some currency and play need to be conveyed to the player. Typically the quickest way is via the usual alphabet and symbols, and so […]

The Korean Vistar 16

by NFG - 3rd March 2016 in Games, Hardware, Instagram

Korea hates Japan, but they do love making money off their stuff. Korean companies released several Japanese consoles, including most Sega systems, some Nintendo ones and NEC’s PC Engine. Or rather, the TurboGrafx 16. It was renamed the Vistar 16, […]

SNK Neo Geo CD Pad Review

by NFG - 29th February 2016 in Games, Hardware, Reviews

The Neo Geo CD pad is typical SNK: it’s strong, impact-resistant, supremely comfortable and utterly unique in its manufacture. It’s also fundamentally flawed and so prone to failure that you’re virtually guaranteed to get a flaky one if you buy […]

Thinking about Video Games

by NFG - 11th February 2016 in Editorial, Games, Personal

I’ve never really been comfortable with modern game thinking. A lot of people I know subscribe to this idea that videogames can be more than they are, that they should be more. More emotion, more story. They see this as […]

Review – Geometry Wars 3: Dimensions Evolved

by NFG - 1st April 2015 in Games, Review, Reviews

The problem with Geometry Wars 3 is that it tries too hard to be better, without understanding what made the prequels good. Geometry Wars is basically Robotron for the modern era, and the first GW games knew this. They adhered […]

Capcom’s CPS Changer

by NFG - 21st March 2015 in Games, Hardware

The nineties were a time of weird and wonderful experimentation in Japan. Flush with bubble-era cash and without a clear idea what to do with it, a lot of companies tried a lot of ambitious things. Minidisc, X68000, Skyline GT-R. […]

Resurrecting the Dreamcast with GDEMU

by NFG - 21st March 2015 in Games, Hardware, Reviews

The Dreamcast has long been one of my top-5 consoles, along with the Super Nintendo and PC Engine, but Sega’s attempts to region-lock it made it less valuable to me as I bounced around the world from NTSC-U to NTSC-J […]

Review: Shantae: Risky’s Revenge

by NFG - 18th July 2014 in Games, Reviews

How long do you need to play a game before you decide you don’t like it? How many minutes are required before you say to yourself “Well, that was ten bucks wasted, thanks for nothing Steam’s Refund Policy.” For me […]


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