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        <title>NFGworld! News</title>
        <description></description>
        <link>http://nfgworld.com/mb/</link>
        <lastBuildDate>Fri, 24 May 2013 03:39:31 GMT</lastBuildDate>
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            <title>Hori's new Fighting Edge Blade Joystick</title>
            <link>http://nfgworld.com/mb/thread/1131-Hori-s-new-Fighting-Edge-Blade-Joystick</link>
            <description><![CDATA[
Hori has announced a new stick called the Fighting Edge 刃 (Blade), which pulls out all the stops in an attempt to create the ultimate joystick.<br />
<br />
Unlike most of their recent sticks the new Fighting Edge has stick and button mechanisms designed and built by Hori, instead of the arcade giants Sanwa and Seimitsu.<br />
<br />
<div style="text-align: center;"><img src="http://nfgworld.com/grafx/games/Hori-Hayabusa.png" title="http://nfgworld.com/grafx/games/Hori-Hayabusa.png" alt="[Image: http://nfgworld.com/grafx/games/Hori-Hayabusa.png]" /></div>
<br />
The stick features a lower-friction fulcrum (Hori claims 5-15% less) made of acetal plastic, which is especially hard and long-wearing.<br />
<br />
<div style="text-align: center;"><img src="http://nfgworld.com/grafx/games/Hori-Kuro.png" title="http://nfgworld.com/grafx/games/Hori-Kuro.png" alt="[Image: http://nfgworld.com/grafx/games/Hori-Kuro.png]" /></div>
<br />
The buttons are also a new design, featuring a smaller gap between button and housing to reduce rattle, and a hori-made switch which claims to reduce bounce.<br />
<br />
It also features LED lights and a flap at the back to tuck your cords in when not being played.&nbsp; Hori has also covered the metal base with felt to keep it from chilling your legs, and to improve grip on your lap.<br />
<br />
It should be released next month, for a mere ￥19,800.<br />
<br />
<a href="http://www.horistore.com/products/detail.php?product_id=1102" title="http://www.horistore.com/products/detail.php?product_id=1102">PS3 version</a><br />
<a href="http://www.horistore.com/products/detail.php?product_id=1103" title="http://www.horistore.com/products/detail.php?product_id=1103">Xbox 360 version</a>
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Sun, 29 Apr 2012 23:33:57 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/1131</guid>
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            <title>Get rid of your sticks!</title>
            <link>http://nfgworld.com/mb/thread/1094-Get-rid-of-your-sticks</link>
            <description><![CDATA[
These guys replaced the stick with 4 buttons, and claim it's now more accurate.<br />
<br />
Well, it probably is more accurate, but I've played Street Fighter with a keyboard before.&nbsp; Buttons are not my preferred input for throwing a fireball...<br />
<br />
<a href="http://www.gamesetwatch.com/2011/09/tighter_controls_but_without_the_stick.php?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+gamesetwatch+%28GameSetWatch%29" title="http://www.gamesetwatch.com/2011/09/tighter_controls_but_without_the_stick.php?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+gamesetwatch+%28GameSetWatch%29">It sort of is kind of odd.</a> (GameSetWatch)
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Mon, 12 Sep 2011 00:37:13 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/1094</guid>
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            <title>Microsoft redesigns the 360 d-pad.</title>
            <link>http://nfgworld.com/mb/thread/926-Microsoft-redesigns-the-360-d-pad</link>
            <description><![CDATA[
Via <a href="http://www.gamasutra.com/view/news/30189/Microsoft_Revises_Xbox_360_Controller_With_New_DPad.php?utm_source=NFGcontrols.com" title="http://www.gamasutra.com/view/news/30189/Microsoft_Revises_Xbox_360_Controller_With_New_DPad.php?utm_source=NFGcontrols.com">Gamasutra</a> there's news from <a href="http://majornelson.com/default.aspx" title="http://majornelson.com/default.aspx">Major Nelson</a> that Microsoft is revising their 360 pad with a new d-pad, a change that was sorely needed (<a href="http://nfgworld.com/mb/thread/379-XBOX-360-Pad" title="http://nfgworld.com/mb/thread/379-XBOX-360-Pad">NFGcontrols review</a>).&nbsp; A real d-pad change too, not a half-assed maybe-not fix like <a href="http://nfgworld.com/mb/thread/392-Microsoft-releases-redesigned-360-d-pad" title="http://nfgworld.com/mb/thread/392-Microsoft-releases-redesigned-360-d-pad">last time</a>.<br />
<br />
<b><i>Finally.</i></b><br />
<br />
<div style="text-align: center;"><img src="http://nfgcontrols.com/grafx/360-pad-redesign-animated.gif" title="http://nfgcontrols.com/grafx/360-pad-redesign-animated.gif" alt="[Image: http://nfgcontrols.com/grafx/360-pad-redesign-animated.gif]" /></div>
<br />
Here's a video where he explains the new, somewhat bizarre change you see above:<br />
<br />
[toob]kz6aTTKE6hE[/toob]<br />
<br />
I'm not entirely convinced this is the right solution to what has been a fairly pathetic failure on MS' part.&nbsp; I mean, when the original d-pad lets me down I don't think "If only it were <i>taller</i>".&nbsp; Let's hope it works.
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Tue, 31 Aug 2010 23:38:42 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/926</guid>
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            <title>Ars reviews Nintendo's Classic Controller Pro</title>
            <link>http://nfgworld.com/mb/thread/864-Ars-reviews-Nintendo-s-Classic-Controller-Pro</link>
            <description><![CDATA[
Over on Ars Technica they've <a href="http://arstechnica.com/gaming/news/2010/04/hands-on-with-wii-classic-controller-pro-fingerprinty.ars?utm_source=rss" title="http://arstechnica.com/gaming/news/2010/04/hands-on-with-wii-classic-controller-pro-fingerprinty.ars?utm_source=rss">reviewed Nintendo's Pro controller</a> for Wii.&nbsp; They didn't really like it, though they spent more time talking about its style than its performance.<br />
<br />
It's shiny black, which shows a lot of fingerprints.&nbsp; It has narrow handles which they dislike, though they didn't mention the fact that the Virtual Boy and the GameCube had similar handles...&nbsp; Are they comparable?&nbsp; <br />
<br />
I notice that the cord comes out the top now, instead of the Dreamcast-style bottom position the first Wii Classic pad had.<br />
<br />
<div style="text-align: center;"><img src="http://nfgcontrols.com/grafx/WiiClassic.png" title="http://nfgcontrols.com/grafx/WiiClassic.png" alt="[Image: http://nfgcontrols.com/grafx/WiiClassic.png]" /></div>

]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Thu, 29 Apr 2010 01:35:53 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/864</guid>
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            <title>Sony's MagicCon finally revealed!</title>
            <link>http://nfgworld.com/mb/thread/807-Sony-s-MagicCon-finally-revealed</link>
            <description><![CDATA[
It's easy to believe I'm anti-Sony, when all I seem to do is bash their dumbass ideas and their lame-duck console.&nbsp; I'm really not, despite their inability to get their act together and release compelling products like they once did.&nbsp; If they get sorted and release something I want to buy, I'll happily babble about their awesomeness.<br />
<br />
Sony keeps trying to entice, but all I can see is how they're following the crowd, yet again.<br />
<br />
<blockquote class="quote"><div class="quote_inner"><div class="qname">Quote by Arstechnica:</div>The demos included archery, boxing, and golf, all of which are things we've seen on the Wii,</div></blockquote><br />
<blockquote class="quote"><div class="quote_inner"><div class="qname">Quote by Gamasutra Commenter:</div>"We always wanted to provide something for everyone. That's why it's a very key target for the system development for PlayStation Move; we wanted to capture both core gamers and casual gamers," said Yoshida<br />
<br />
^^^^ That wasn't what Sony was saying to the masses back in 2006. <img src="http://nfgworld.com/mb/unb_lib/designs/_smile/unb/smile.png" title=":)" alt=":)" style="vertical-align:middle;width:15px;height:15px;" class="smilie" /></div></blockquote><br />
No kidding.&nbsp; It's quite a turnaround from Sony's past <i>we're so hardcore</i> stance.<br />
<br />
<blockquote class="quote"><div class="quote_inner"><div class="qname">Quote by Fudzilla:</div>Greeted with big yawn</div></blockquote><br />
<div style="text-align: center;"><img src="http://nfgcontrols.com/grafx/SonyMagicCon/Sony-Move.jpg" title="http://nfgcontrols.com/grafx/SonyMagicCon/Sony-Move.jpg" alt="[Image: http://nfgcontrols.com/grafx/SonyMagicCon/Sony-Move.jpg]" /><br />
Take a Wii controller, add a little Sony style, and this is what you get.</div>
<br />
<a href="http://nfgworld.com/mb/thread/457" title="http://nfgworld.com/mb/thread/457">Sony's MagicCon patent info &amp; discussion.</a> <br />
<br />
Links:<br />
<a href="http://www.fudzilla.com/content/view/18046/38/" title="http://www.fudzilla.com/content/view/18046/38/">Fudzilla</a><br />
<a href="http://www.gamasutra.com/view/news/27627/GDC_Qamp_A__Sony_Studios_Yoshida_On_Move_Development_.php?utm_source=NFGcontrols.com" title="http://www.gamasutra.com/view/news/27627/GDC_Qamp_A__Sony_Studios_Yoshida_On_Move_Development_.php?utm_source=NFGcontrols.com">Gamasutra</a><br />
<a href="http://feeds.arstechnica.com/~r/arstechnica/index/~3/zOyH1PmMxPM/sony-announces-the-playstation-move-motion-controller.ars" title="http://feeds.arstechnica.com/~r/arstechnica/index/~3/zOyH1PmMxPM/sony-announces-the-playstation-move-motion-controller.ars">Arstechnica</a>
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Fri, 12 Mar 2010 01:32:43 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/807</guid>
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            <title>Sony's Next Magical Controller</title>
            <link>http://nfgworld.com/mb/thread/796-Sony-s-Next-Magical-Controller</link>
            <description><![CDATA[
You might remember Sony from such NFGcontrols articls as <a href="http://nfgworld.com/mb/thread/456" title="http://nfgworld.com/mb/thread/456">The MagicCon</a>.&nbsp; <br />
<br />
Well, they've just patented another all-singing and all-dancing device.&nbsp; <a href="http://gorumors.com/playstation-universal-game-controller/275628" title="http://gorumors.com/playstation-universal-game-controller/275628">GoRumors</a> found the Sony patent and, basically, it's an LCD screen with configurable soft-keys.<br />
<br />
I'm not impressed by touchscreen controls that pretend to be d-pads.&nbsp; Having now played a few iphone games, I can't help but believe it's a poor substitute for real controllers.&nbsp; Yeah, it <i>works</i>, but it's far from ideal.<br />
<br />
I wonder what Sony plans to do with this patent.&nbsp; And, I wonder if the different iphone controls schemes count as prior art.
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Tue, 23 Feb 2010 02:16:15 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/796</guid>
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            <title>Hori's 6-button Fighting Commander</title>
            <link>http://nfgworld.com/mb/thread/783-Hori-s-6-button-Fighting-Commander</link>
            <description><![CDATA[
It's been a long time, but Hori's finally released a new Fighting Pad.&nbsp; Back in the dark ages, their awesome six-button pads graced the SNES, MegaDrive and PC Engine, but they haven't been seen since.&nbsp; Now, finally, the PS3 is getting one.&nbsp; <br />
<br />
<div style="text-align: center;"><img src="http://nfgcontrols.com/grafx/Hori-PS3-FightingPad.jpg" title="http://nfgcontrols.com/grafx/Hori-PS3-FightingPad.jpg" alt="[Image: http://nfgcontrols.com/grafx/Hori-PS3-FightingPad.jpg]" /></div>
<br />
Looks pretty great to me.&nbsp; It's nice to see a real d-pad once in a while, and Hori seems to be the only non-Nintendo company getting away with 'em these days.<br />
<br />
It's set for release March 18th, 2010.&nbsp; <a href="http://www.amazon.co.jp/dp/B0034G4NPA" title="http://www.amazon.co.jp/dp/B0034G4NPA">Amazon's taking preorders</a> in Japan, but <a href="http://hori.jp/" title="http://hori.jp/">Hori</a> doesn't mention it at all yet.&nbsp; <br />
<br />
Found via <a href="http://gepachika.exblog.jp/13598389/" title="http://gepachika.exblog.jp/13598389/">karasuma_usb</a>.
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Fri, 05 Feb 2010 03:15:18 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/783</guid>
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            <title>Microsoft's Natal: Not looking as good...</title>
            <link>http://nfgworld.com/mb/thread/773-Microsoft-s-Natal-Not-looking-as-good</link>
            <description><![CDATA[
I'm not convinced Microsoft's Natal will be any good.&nbsp; This peripheral sounds too much like weird-for-the-sake-of-it me-too add-on to try and compete with Nintendo's successful Wii and DS, but created by someone who doesn't understand <i>why</i> these other systems are successful.&nbsp; If a bunch of non-game-playing suits sat around a boardroom with a few hardware vendors and brainstormed about that cool shit the other companies are doing, this is exactly what I imagine they'd come up with: Sony's Eye Toy, marketed as something all-new and amazing.<br />
<br />
It's a webcam, OK?&nbsp; I am not impressed that Peter Molyneux is making some revolutionary new game for it, it's a webcam.<br />
<br />
It was originally supposed to have its own processor, so that it'd look at you, think about what it sees, and communicate with the console.&nbsp; Well, to keep the cost down, <a href="http://www.fudzilla.com/content/view/17135/38/" title="http://www.fudzilla.com/content/view/17135/38/">they removed the processor</a> making it, in effect, a webcam.&nbsp; <br />
<br />
And the upshot of this is that the Xbox 360 will now see a <a href="http://www.fudzilla.com/content/view/17141/38/" title="http://www.fudzilla.com/content/view/17141/38/">15% performance hit</a> when you use the thing.&nbsp; Fifteen percent ain't no small amount.<br />
<br />
So, at the risk of sounding like a bitter old crank, I'm gonna go ahead and say I'm not impressed by a me-too peripheral that sucks the processor juice out of my console so I can abuse Molyneux's virtual child.
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Mon, 11 Jan 2010 04:31:06 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/773</guid>
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            <title>Hori's new Real Arcade Pro V3 SA</title>
            <link>http://nfgworld.com/mb/thread/771-Hori-s-new-Real-Arcade-Pro-V3-SA</link>
            <description><![CDATA[
Hori's newest joystick was released Dec 24, 2009.&nbsp; It's the lates in the Real Arcade Pro series, and the first to feature significant changes since the first RAP came out.&nbsp; <br />
<br />
<div style="text-align: center;"><img src="http://nfgcontrols.com/grafx/HoriRAPV3.jpg" title="http://nfgcontrols.com/grafx/HoriRAPV3.jpg" alt="[Image: http://nfgcontrols.com/grafx/HoriRAPV3.jpg]" /></div>
<br />
The <a href="http://www.hori.jp/products/ps3/controller/realarc_prov3_sa/" title="http://www.hori.jp/products/ps3/controller/realarc_prov3_sa/">Real Arcade Pro V3-SA</a> is designed to feel like a chunk ripped from an arcade cabinet (much like the Mad Catz stick is cloned from a Taito cab).&nbsp; It's wider, shorter, shallower than the old RAP sticks.&nbsp; I think the choice to put the stick so close to the buttons is a bad one, I'd rather see some the stick shifted t'wards that vast expanse of empty black space on the left...&nbsp; Perhaps though it plays well.&nbsp; I imagine it must, Hori generally know what they're doing.<br />
<br />
It's otherwise a standard stick, with the standard Sanwa parts (I prefer Seimitsu myself): <br />
<ul><li>JLF-TP-8YT-SK Stick</li></ul>
<ul><li>OBSF-30 Buttons</li></ul>
<br />
There are three other interesting changes: <br />
<ul><li>The cable can be tucked into a storage compartment from the back side (the storage cover has a notch so it can be closed with the cable hanging out)</li></ul>
<ul><li>The top hangs over the sides, so you can pick it up more easily.</li></ul>
<ul><li>It has dual-speed autofire: 10 &amp; 20 shots per second.&nbsp; The old stick had only 20.</li></ul>
<br />
The stick is considerably lighter than the old RAP (2.2kg vs 2.6) which makes me suspect it doesn't have as many metal components (top and bottom plates) as the old stick.&nbsp; 400g is a lot of lost weight.&nbsp; Hori's page doesn't mention it.<br />
<br />
The days of reasonably priced joysticks are long over, and this one is an unsurprisingly expensive ¥12,800 ($140 USD).
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Mon, 28 Dec 2009 03:24:59 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/771</guid>
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            <title>Hori's Xbox 360 TwinSticks</title>
            <link>http://nfgworld.com/mb/thread/688-Hori-s-Xbox-360-TwinSticks</link>
            <description><![CDATA[
Hori just might have asked too much for their new Xbox 360 TwinSticks.&nbsp; I really don't know how they can justify the asking price, when the unit is only slightly more complicated than the Dreamcast unit, and wickedly less complicated than the massive controller that came with Capcom's Steel Battalion.<br />
<br />
Let's take a quick tour through the twinstick history, shall we?<br />
<br />
<div style="text-align: center;"><img src="http://nfgcontrols.com/grafx/Twinsticks-1.jpg" title="http://nfgcontrols.com/grafx/Twinsticks-1.jpg" alt="[Image: http://nfgcontrols.com/grafx/Twinsticks-1.jpg]" /><br />
Sega Saturn (1996)<br />
<br />
<img src="http://nfgcontrols.com/grafx/Twinsticks-2.jpg" title="http://nfgcontrols.com/grafx/Twinsticks-2.jpg" alt="[Image: http://nfgcontrols.com/grafx/Twinsticks-2.jpg]" /><br />
Sega Dreamcast (1999)<br />
<br />
<img src="http://nfgcontrols.com/grafx/Twinsticks-3.jpg" title="http://nfgcontrols.com/grafx/Twinsticks-3.jpg" alt="[Image: http://nfgcontrols.com/grafx/Twinsticks-3.jpg]" /><br />
Microsoft Xbox (2002) (Image from <a href="http://www.flickr.com/photos/toughkidcst/339901660/" title="http://www.flickr.com/photos/toughkidcst/339901660/">toughkidcst</a>)<br />
<br />
<img src="http://nfgcontrols.com/grafx/Twinsticks-4.jpg" title="http://nfgcontrols.com/grafx/Twinsticks-4.jpg" alt="[Image: http://nfgcontrols.com/grafx/Twinsticks-4.jpg]" /><br />
Microsoft Xbox 360 (2009) (Image from <a href="http://horistore.com" title="http://horistore.com">Hori</a>)</div>
<br />
Seriously, Hori, <i>what the fuck</i>.&nbsp; What possible reason can there be for asking <i>five times</i> as much for the 360 stick as for the Saturn or Dreamcast?&nbsp; How can there be any justification for the 50% price premium over the Xbox controller, which had <i>four times as many buttons!?</i><br />
<br />
The cynic in me can't help but believe Hori's fleecing Virtual On fans, but I must also allow for the possibility that Microsoft is charging a lot for the license, spreading the fan fleece around just a little bit more.<br />
<br />
Disgusting.<br />
<br />
Still, I wouldn't refuse one if I found it on my doorstep - and I don't even like VO.&nbsp; =D
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Tue, 30 Jun 2009 13:34:40 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/688</guid>
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            <title>Microsoft's Natal: What's the big deal?</title>
            <link>http://nfgworld.com/mb/thread/673-Microsoft-s-Natal-What-s-the-big-deal</link>
            <description><![CDATA[
I'm not impressed by Microsoft's new Natal motion-sensing technology, which is different from Sony's EyeToy in ways I can't quite put my finger on.&nbsp; It's another add-on peripheral designed to check a box for the brochure.&nbsp; It won't get a huge amount of support, 'cause controllers that aren't bundled with the system from launch never do.&nbsp; It's a catch-up technology that's probably using a camera as much 'cause it seemed to work as 'cause it didn't violate too many patents.&nbsp; <a href="http://www.gamesindustry.biz/articles/nintendo-already-rejected-camera-motion-tech" title="http://www.gamesindustry.biz/articles/nintendo-already-rejected-camera-motion-tech">Nintendo claims to have already dismissed camera tech</a> but that's possibly just FUD.&nbsp; In a similar article, <a href="http://www.ft.com/cms/s/0/dfcdde86-513e-11de-84c3-00144feabdc0.html" title="http://www.ft.com/cms/s/0/dfcdde86-513e-11de-84c3-00144feabdc0.html">the Financial Times</a> also points out that "one industry executive said Microsoft might struggle to make the device affordable, because of the large number of components."<br />
<br />
The enthusiastic (My skeptic gland forces me to consider the possibility it was bought) <a href="http://www.gamesindustry.biz/articles/take-two-motion-technology-will-inspire-software-innovation" title="http://www.gamesindustry.biz/articles/take-two-motion-technology-will-inspire-software-innovation">response from Take Two</a> and <a href="http://www.gamasutra.com/php-bin/news_index.php?story=23927" title="http://www.gamasutra.com/php-bin/news_index.php?story=23927">somewhat less-so statement from EA</a> don't really make me anticipate it any more than I already do.&nbsp; Microsoft doesn't help much either.&nbsp; The most <a href="http://www.gamesindustry.biz/articles/microsofts-shane-kim" title="http://www.gamesindustry.biz/articles/microsofts-shane-kim">exciting thing they can say</a> is that their industry partners (ie: developers) "are also excited from a business standpoint because it's going to be compatible with every Xbox 360 we're ever sold."&nbsp; Well good job making a controller that works with your system, guys.&nbsp; <br />
<br />
Well, that doesn't help me believe that this <i>Natal</i> thing is any more than a simple gimmick, a happy <i>me too!</i> from Microsoft trying to catch up to Nintendo.&nbsp; It might be that I only play action games, and without anything as simple as a <b>@#&amp;^% button</b> it's really not going to lend itself to anything I want to play.&nbsp; It might also be that the demos - a 'player' manipulating an onscreen boy <a href="http://www.gametrailers.com/video/e3-09-lionhead-milo/50016" title="http://www.gametrailers.com/video/e3-09-lionhead-milo/50016">pawing at water and creating ripples</a> - is so uninteresting I fear I'll suddenly develop narcolepsy and fall into a deep slumber on the spot.<br />
<br />
<a href="http://www.gamesindustry.biz/articles/iwata-happy-to-welcome-rivals-to-motion-control-world" title="http://www.gamesindustry.biz/articles/iwata-happy-to-welcome-rivals-to-motion-control-world">Nintendo and I both think it's surprising</a> that Microsoft took so long to join the motion-sensing party.&nbsp; Like the hooks they needed to capture the casual-player market wasn't immediately obvious the wall the day anyone first saw the Wii?&nbsp; What were they doing all this time?&nbsp; I can't help belief though that there are good ways and <a href="http://nfgworld.com/mb/thread/457" title="http://nfgworld.com/mb/thread/457">very bad ways (Hi Sony!)</a> to do motion-sensing.&nbsp; <br />
<br />
And, somewhat hilariously, it turns out Natal doesn't work with black people.&nbsp; To be more precise, it doesn't work with some skin types: the types black people have.&nbsp; It just doesn't seem ready for release to me:&nbsp; <a href="http://www.fudzilla.com/content/view/14170/39/" title="http://www.fudzilla.com/content/view/14170/39/">according to Fudzilla</a> nine of seventeen people had trouble using the sensor.
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Fri, 12 Jun 2009 00:55:17 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/673</guid>
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            <title>Nintendo Announces Classic Controller Pro</title>
            <link>http://nfgworld.com/mb/thread/626-Nintendo-Announces-Classic-Controller-Pro</link>
            <description><![CDATA[
According to <a href="http://www.gamasutra.com/php-bin/news_index.php?story=22474" title="http://www.gamasutra.com/php-bin/news_index.php?story=22474">Gamasutra</a> Nintendo has announced a revised classic controller, imaginatively called the Classic Controller Pro.&nbsp; Basically, they put handles on the regular classic pad, and tweaked the shoulder buttons.<br />
<br />
<div style="text-align: center;"><img src="http://nfgcontrols.com/grafx/Nintendo_classic_pro.jpg" title="http://nfgcontrols.com/grafx/Nintendo_classic_pro.jpg" alt="[Image: http://nfgcontrols.com/grafx/Nintendo_classic_pro.jpg]" /></div>
<br />
I didn't think the original was in immediate need of revision, but I guess Nintendo knows best or something.<br />
<br />
No price has yet been announced.<br />
<br />
<a href="http://www.nintendo.co.jp/wii/controllers/index.html" title="http://www.nintendo.co.jp/wii/controllers/index.html">Nintendo's Wii controller page (Japanese)</a>
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Fri, 27 Feb 2009 00:52:57 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/626</guid>
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        <item>
            <title>Man Takes Hostage - with Master System Phaser</title>
            <link>http://nfgworld.com/mb/thread/625-Man-Takes-Hostage-with-Master-System-Phaser</link>
            <description><![CDATA[
According to <a href="http://g1.globo.com/Noticias/Brasil/0,,MUL1013075-5598,00-POLICIA+DIVULGA+IMAGENS+DE+RENDICAO+DE+SEQUESTRADOR+NO+DISTRITO+FEDERAL.html" title="http://g1.globo.com/Noticias/Brasil/0,,MUL1013075-5598,00-POLICIA+DIVULGA+IMAGENS+DE+RENDICAO+DE+SEQUESTRADOR+NO+DISTRITO+FEDERAL.html">globo.com</a> a man recently started a 10-hour standoff with police, taking a hostage with what is shown (but not mentioned in the original article) to be a Master System Light Phaser.<br />
<br />
Apparently he was disputing a $R42 bill ($17 USD).&nbsp; <br />
<br />
<div style="text-align: center;"><img src="http://nfgcontrols.com/grafx/MasterSystemHostage.jpg" title="http://nfgcontrols.com/grafx/MasterSystemHostage.jpg" alt="[Image: http://nfgcontrols.com/grafx/MasterSystemHostage.jpg]" /></div>
<br />
Thanks to Tomaitheo for the heads up.
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Fri, 27 Feb 2009 00:03:42 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/625</guid>
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        <item>
            <title>Mad Catz Street Fighter Stick Making Waves in Japan</title>
            <link>http://nfgworld.com/mb/thread/624-Mad-Catz-Street-Fighter-Stick-Making-Waves-in-Jap</link>
            <description><![CDATA[
According to <a href="http://www.google.com/search?client=opera&amp;rls=en&amp;q=mad+catz+%E3%82%B9%E3%83%88%E3%83%AA%E3%83%BC%E3%83%88%E3%83%95%E3%82%A1%E3%82%A4%E3%82%BF%E3%83%BC&amp;sourceid=opera&amp;ie=utf-8&amp;oe=utf-8" title="http://www.google.com/search?client=opera&amp;rls=en&amp;q=mad+catz+%E3%82%B9%E3%83%88%E3%83%AA%E3%83%BC%E3%83%88%E3%83%95%E3%82%A1%E3%82%A4%E3%82%BF%E3%83%BC&amp;sourceid=opera&amp;ie=utf-8&amp;oe=utf-8">many Japanese sites</a> the Mad Catz Street Fighter stick is making quite a splash in Japan.&nbsp; It's widely being compared to Hori's offerings, and very favourably indeed.<br />
<br />
With all-Sanwa parts and a striking, Taito-inspired (ie: <a href="http://forums.insertcredit.com/viewtopic.php?p=288082#288082" title="http://forums.insertcredit.com/viewtopic.php?p=288082#288082">ripped-off</a>) design the stick is now selling for <a href="http://image.itmedia.co.jp/l/im/games/articles/0902/24/l_wk_090224hibikore02.jpg" title="http://image.itmedia.co.jp/l/im/games/articles/0902/24/l_wk_090224hibikore02.jpg">up to and over $300</a> on ebay.<br />
<br />
Now, someone just needs to tell MadCatz that <a href="http://streetfighter.gameshark.com/" title="http://streetfighter.gameshark.com/"><i>fight</i> has a T in it</a>, every time:<br />
<br />
<div style="text-align: center;"><img src="http://nfgcontrols.com/grafx/lol/Fighstick.jpg" title="http://nfgcontrols.com/grafx/lol/Fighstick.jpg" alt="[Image: http://nfgcontrols.com/grafx/lol/Fighstick.jpg]" /></div>
<br />
----<br />
<br />
Ebay link and Japanese commentary found on <a href="http://plusd.itmedia.co.jp/games/articles/0902/24/news088.html" title="http://plusd.itmedia.co.jp/games/articles/0902/24/news088.html">ITmedia</a> (<a href="http://translate.google.com/translate?prev=hp&amp;hl=en&amp;u=http%3A%2F%2Fplusd.itmedia.co.jp%2Fgames%2Farticles%2F0902%2F24%2Fnews088.html&amp;sl=ja&amp;tl=en" title="http://translate.google.com/translate?prev=hp&amp;hl=en&amp;u=http%3A%2F%2Fplusd.itmedia.co.jp%2Fgames%2Farticles%2F0902%2F24%2Fnews088.html&amp;sl=ja&amp;tl=en">English version</a>).
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Thu, 26 Feb 2009 12:32:22 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/624</guid>
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        <item>
            <title>Amazon Exclusive: Hori DeathSmiles stick for Xbox 360</title>
            <link>http://nfgworld.com/mb/thread/615-Amazon-Exclusive-Hori-DeathSmiles-stick-for-Xbox</link>
            <description><![CDATA[
Over on Amazon.jp, a limited edition Hori 360 stick featuring art from the new <a href="http://www.cave.co.jp/gameonline/deathsmiles/index.html" title="http://www.cave.co.jp/gameonline/deathsmiles/index.html">DeathSmiles</a> shooter from Cave.&nbsp; <a href="http://www.amazon.co.jp/ホリ-15783911-デススマイルズ-対応スティック-Amazon-co-jp限定販売/dp/B001R23KVQ/ref=sr_1_2?ie=UTF8&amp;s=videogames&amp;qid=1234821018&amp;sr=8-2" title="http://www.amazon.co.jp/ホリ-15783911-デススマイルズ-対応スティック-Amazon-co-jp限定販売/dp/B001R23KVQ/ref=sr_1_2?ie=UTF8&amp;s=videogames&amp;qid=1234821018&amp;sr=8-2">Check it out.</a><br />
<br />
Limited edition stick, 1 per customer, released April 23rd.&nbsp; Cost is ￥14,800.<br />
<br />
<div style="text-align: center;"><img src="http://nfgcontrols.com/grafx/DeathSmiles.jpg" title="http://nfgcontrols.com/grafx/DeathSmiles.jpg" alt="[Image: http://nfgcontrols.com/grafx/DeathSmiles.jpg]" /></div>
<br />
Thanks to bloodf for the heads up.
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Tue, 17 Feb 2009 08:42:17 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/615</guid>
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            <title>Mad Catz Inadvertently Releases Xbox Retro Pad</title>
            <link>http://nfgworld.com/mb/thread/597-Mad-Catz-Inadvertently-Releases-Xbox-Retro-Pad</link>
            <description><![CDATA[
According to ARS, MadCatz has released a drum kit that happens to come with what appears to be a <a href="http://arstechnica.com/journals/thumbs.ars/2008/12/31/the-best-xbox-360-d-pad-comes-with-a-drum-set" title="http://arstechnica.com/journals/thumbs.ars/2008/12/31/the-best-xbox-360-d-pad-comes-with-a-drum-set">fantastic retro gamepad</a>.&nbsp; Unfortunately you need to buy a whole <a href="http://arstechnica.com/news.ars/post/20081231-new-microphones-improve-rock-band-portable-drums-less-so.html" title="http://arstechnica.com/news.ars/post/20081231-new-microphones-improve-rock-band-portable-drums-less-so.html">drum kit (which may not work 100%)</a> to get it, but it seems to be fantastic pad.<br />
<br />
Thanks to <a href="http://pelikonepeijoonit.net/" title="http://pelikonepeijoonit.net/">manu (PKP)</a> for the tip.
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Sun, 04 Jan 2009 10:10:50 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/597</guid>
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        <item>
            <title>Nyko &amp; Nintendo Settle Lawsuit</title>
            <link>http://nfgworld.com/mb/thread/585-Nyko-Nintendo-Settle-Lawsuit</link>
            <description><![CDATA[
Nyko has settled with Nintendo over a patent infringement suit.&nbsp; Nyko's wireless Nunchuk controller will remain on sale after a few design changes to make it ever so slightly less patent-infringy.<br />
<br />
Nintendo of America's president says "We are pleased to have resolved this dispute,"<br />
<br />
So are Nyko, I'll bet.<br />
<br />
Found on <a href="http://www.gamasutra.com/php-bin/news_index.php?story=21571" title="http://www.gamasutra.com/php-bin/news_index.php?story=21571">Gamasutra</a>.&nbsp; Also, over on Patent Arcade, there's some detail on the <a href="http://www.patentarcade.com/2008/06/new-case-nintendo-v-nyko-wd-wash-filed.html" title="http://www.patentarcade.com/2008/06/new-case-nintendo-v-nyko-wd-wash-filed.html">Nintendo Nunchuk patent</a>.<br />
<br />
<blockquote class="quote"><div class="quote_inner"><div class="qname">Quote by Patent Arcade:</div>At issue in this case, I am sure, will be to what extent the shape of the controller is to make the controller contoured to fit comfortably in a user's hand, i.e., has function, versus what portion of the design is merely aesthetic.</div></blockquote><br />
Finally, some images stolen from <a href="http://reviews.cnet.com/Nyko_Kama_Wireless_Nunchuk_Wii/4575-17944_7-32815279.html" title="http://reviews.cnet.com/Nyko_Kama_Wireless_Nunchuk_Wii/4575-17944_7-32815279.html">CNet</a>:<br />
<br />
<div style="text-align: center;"><img src="http://nfgcontrols.com/grafx/NykoKama.jpg" title="http://nfgcontrols.com/grafx/NykoKama.jpg" alt="[Image: http://nfgcontrols.com/grafx/NykoKama.jpg]" /></div>

]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Thu, 18 Dec 2008 01:08:03 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/585</guid>
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        <item>
            <title>Custom Libble Rabble Twinstick from Japan</title>
            <link>http://nfgworld.com/mb/thread/576-Custom-Libble-Rabble-Twinstick-from-Japan</link>
            <description><![CDATA[
Now here's something that looks really familiar.&nbsp; A Japanese gamer has modified Sega's Saturn Virtual On twinsticks and created a nifty little device that looks a lot like my own creation:<br />
<br />
<div style="text-align: center;"><img src="http://nfggames.com/grafx/robotronstick.jpg" title="http://nfggames.com/grafx/robotronstick.jpg" alt="[Image: http://nfggames.com/grafx/robotronstick.jpg]" /></div>
<br />
He has done three things that I think are odd:<br />
<ul><li>He left the Saturn encoder and cable intact</li></ul>
<ul><li>He added a great Libble Rabble theme</li></ul>
<ul><li>He created a Libble Rabble stick for a system that does not have a release of that, or almost any other twin-stick compatible game.&nbsp; The auction states he uses it with his (much more desirable) PC Saturn pad interface.</li></ul>
<br />
<div style="text-align: center;"><img src="http://nfgcontrols.com/files/LibbleRabblestick-1.jpg" title="http://nfgcontrols.com/files/LibbleRabblestick-1.jpg" alt="[Image: http://nfgcontrols.com/files/LibbleRabblestick-1.jpg]" /><br />
<br />
<img src="http://nfgcontrols.com/files/LibbleRabblestick-2.jpg" title="http://nfgcontrols.com/files/LibbleRabblestick-2.jpg" alt="[Image: http://nfgcontrols.com/files/LibbleRabblestick-2.jpg]" /></div>
<br />
I wonder how he made the graphics...
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Mon, 08 Dec 2008 10:26:47 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/576</guid>
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        <item>
            <title>Hori's Real Arcade Pro 3: Special Addition</title>
            <link>http://nfgworld.com/mb/thread/569-Hori-s-Real-Arcade-Pro-3-Special-Addition</link>
            <description><![CDATA[
Hori, one of the last manufacturers still taking joysticks seriously, has announced another update to their long lived Real Arcade Pro series: the RAP 3 Special Addition for PS3.&nbsp; This one features the standard RAP black base with a gorgeous white-on-silver panel.<br />
<br />
It'll go on sale from December 18, 2008.&nbsp; If it sells anything like their other sticks, it'll be out of stock a few days after that.&nbsp; As is normal, it's not going to be available from anywhere but Hori's online shop, so <a href="http://www.hori.jp/products/ps3/controller/realarc_pro3_sa/" title="http://www.hori.jp/products/ps3/controller/realarc_pro3_sa/">preorder yours now</a>.<br />
<br />
<div style="text-align: center;"><img src="http://nfgcontrols.com/grafx/HORI-RAP3SA.jpg" title="http://nfgcontrols.com/grafx/HORI-RAP3SA.jpg" alt="[Image: http://nfgcontrols.com/grafx/HORI-RAP3SA.jpg]" /></div>
<br />
The details are listed on the site:<br />
<br />
Joystick: Sanwa <a href="http://www.gremlinsolutions.co.uk/gremimages/jlf-tp-8ytbig.jpg" title="http://www.gremlinsolutions.co.uk/gremimages/jlf-tp-8ytbig.jpg">JLF-TP-8YT</a><br />
Buttons: Sanwa <a href="http://www.sanwa-d.co.jp/p_p-button3.htm" title="http://www.sanwa-d.co.jp/p_p-button3.htm">OBSF-30</a>
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Sat, 29 Nov 2008 08:57:07 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/569</guid>
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        <item>
            <title>Hori Real Arcade Pro 2:SA and Pro:EX Back in Stock</title>
            <link>http://nfgworld.com/mb/thread/568-Hori-Real-Arcade-Pro-2-SA-and-Pro-EX-Back-in-Stoc</link>
            <description><![CDATA[
Hori's recently offered a new batch of <a href="http://www.hori.jp/products/ps2/controller/realarc_pro2_sa/" title="http://www.hori.jp/products/ps2/controller/realarc_pro2_sa/">Real Arcade Pro 2: Special Addition</a> and <a href="http://www.hori.jp/products/xbox360/controller/realarc_pro_ex/" title="http://www.hori.jp/products/xbox360/controller/realarc_pro_ex/">Real Arcade Pro: EX</a> sticks for sale on their site.&nbsp; The former is for Playstation(10,000 円), the latter for Xbox 360 (12,000 円).&nbsp; <br />
<br />
<div style="text-align: center;"><img src="http://nfgcontrols.com/grafx/HORI-RAPEX.jpg" title="http://nfgcontrols.com/grafx/HORI-RAPEX.jpg" alt="[Image: http://nfgcontrols.com/grafx/HORI-RAPEX.jpg]" /></div>
<br />
<div style="text-align: center;"><img src="http://nfgcontrols.com/grafx/HORI-RAP2SA.jpg" title="http://nfgcontrols.com/grafx/HORI-RAP2SA.jpg" alt="[Image: http://nfgcontrols.com/grafx/HORI-RAP2SA.jpg]" /></div>

]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Sat, 29 Nov 2008 08:47:44 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/568</guid>
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        <item>
            <title>Sony's New Not-A-Wiimote Controller</title>
            <link>http://nfgworld.com/mb/thread/456-Sony-s-New-Not-A-Wiimote-Controller</link>
            <description><![CDATA[
<a href="http://www.gamesindustry.biz/articles/sony-patents-ps3-motion-controller" title="http://www.gamesindustry.biz/articles/sony-patents-ps3-motion-controller">GamesIndustry.biz</a> reports Sony has filed a patent for a magical new controller, which offers everything the Wiimote does, plus all kinds of extras.&nbsp; So many extras, in fact, that I think setup of the new controller will involve epic Power Glove-style setup and frustration.&nbsp; <br />
<br />
<div style="text-align: center;"><img src="http://nfgcontrols.com/grafx/SonyMagicCon/PS3-MC-7.png" title="http://nfgcontrols.com/grafx/SonyMagicCon/PS3-MC-7.png" alt="[Image: http://nfgcontrols.com/grafx/SonyMagicCon/PS3-MC-7.png]" /></div>
<br />
I can just imagine Sony's sell line:&nbsp; <br />
<br />
<blockquote class="quote"><div class="quote_inner"><div class="qname">Quote by Sony Ad:</div>Not enough wires in your living room?&nbsp; The new Sony MagicCon can help!</div></blockquote><br />
It has Wii-style LED sensing, Power Glove-style ultrasonic sound waves, Wii-style clip-on expandable controller features, removable faceplates, a wickedly complicated processing system, and if you own a stadium, the ability to live out your soccer dreams.<br />
<br />
<div style="text-align: center;"><img src="http://nfgcontrols.com/grafx/SonyMagicCon/PS3-MC-a.png" title="http://nfgcontrols.com/grafx/SonyMagicCon/PS3-MC-a.png" alt="[Image: http://nfgcontrols.com/grafx/SonyMagicCon/PS3-MC-a.png]" /></div>
<br />
I guarantee you this will never ever happen in real life.
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Sun, 02 Nov 2008 00:53:31 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/456</guid>
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            <title>Crazy: Saturn pad for playstation sells for $70</title>
            <link>http://nfgworld.com/mb/thread/399-Crazy-Saturn-pad-for-playstation-sells-for-70</link>
            <description><![CDATA[
Not too long ago Capcom released a Vampire Savior / Darkstalkers collection for the PS2 in Japan, and Sega Logistics whipped up a sexy purple Saturn pad to go along with it.&nbsp; Playing a Capcom fighter on the Sony PS2 with a Sega Saturn pad is something out of the fevered dreams of fanboys, but it was reality.<br />
<br />
And it was short-lived: the bundle was quickly sold out and Sega never made more of the pads.&nbsp; Once SegaDirect closed up there was no more hope for a replacement either, really.<br />
<br />
So you might imagine the little purple pads have a bit of collector value, and you'd be right.&nbsp; One sold on Yahoo Auctions in Japan for 7,250 yen a couple of days ago.<br />
<br />
Holy shit, I mean...&nbsp; It's a great controller, but wow.&nbsp; Buy a decent stick for half the price!&nbsp; =D<br />
<br />
<a href="http://nfgcontrols.com/files/PS-Saturn-Pad.mht" title="http://nfgcontrols.com/files/PS-Saturn-Pad.mht">Here's the auction</a>.<br />
<br />
<div style="text-align: center;"><img src="http://nfgcontrols.com/grafx/purplesaturnpad.jpg" title="http://nfgcontrols.com/grafx/purplesaturnpad.jpg" alt="[Image: http://nfgcontrols.com/grafx/purplesaturnpad.jpg]" /></div>

]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Thu, 04 Sep 2008 13:26:30 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/399</guid>
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        <item>
            <title>Microsoft releases redesigned 360 d-pad</title>
            <link>http://nfgworld.com/mb/thread/392-Microsoft-releases-redesigned-360-d-pad</link>
            <description><![CDATA[
<a href="http://www.shacknews.com/onearticle.x/54286" title="http://www.shacknews.com/onearticle.x/54286">According to ShackNews</a>, Microsoft has finally deigned to redesign the execrable 360 d-pad with a new version specifically for d-pad-intensive games.&nbsp; Oddly, Eurogamer have lost their minds and are reporting "<a href="http://www.eurogamer.net/article.php?article_id=218839" title="http://www.eurogamer.net/article.php?article_id=218839"><i>The controller, which looks exactly the same as the old one, will be able to register 32 directions through the directional pad, we were told.</i></a>"<br />
<br />
<div style="text-align: center;"><img src="http://nfgcontrols.com/grafx/360-pad-redesign.jpg" title="http://nfgcontrols.com/grafx/360-pad-redesign.jpg" alt="[Image: http://nfgcontrols.com/grafx/360-pad-redesign.jpg]" /><br />
<br />
How can it suck so much?&nbsp; <i>How!?</i><br />
<img src="http://nfgcontrols.com/grafx/360-pad-redesign-2.jpg" title="http://nfgcontrols.com/grafx/360-pad-redesign-2.jpg" alt="[Image: http://nfgcontrols.com/grafx/360-pad-redesign-2.jpg]" /></div>
<br />
In typically clueless Microsoft style, they're not releasing it in North America:<br />
<br />
<blockquote class="quote"><div class="quote_inner"><div class="qname">Quote by Microsoft Lackey:</div>"Basically, the controller will only be available for a limited time in Europe, Asia and Latin America, and has been optimized for certain games that are D-pad intensive," explained a Microsoft representative. <br />
<br />
"There are no plans to make those changes to the existing wireless controllers at this time. However, the Xbox 360 wireless controller is one of the most popular controllers of all time and we're confident that it will continue to provide the complete gaming experience."</div></blockquote>Yeah, the complete gaming experience.&nbsp; Microsoft knows best, kids!&nbsp; "It's not broken, but we fixed it, and you can't have any."<br />
<br />
Dicks.&nbsp; Now I have to import one.&nbsp; =/
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Tue, 02 Sep 2008 01:21:37 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/392</guid>
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            <title>New Playstation 3 Keyboard</title>
            <link>http://nfgworld.com/mb/thread/391-New-Playstation-3-Keyboard</link>
            <description><![CDATA[
According to Gamasutra, Sony's just announced a mini <a href="http://www.gamasutra.com/php-bin/news_index.php?story=19932" title="http://www.gamasutra.com/php-bin/news_index.php?story=19932">keyboard attachment for the SixAxis pad</a>.&nbsp; In typical Sony style it looks a lot like they're taking cues from their competitors: the Xbox 360 has had a clip-on pad for a while now.<br />
<br />
<div style="text-align: center;"><img src="http://nfgcontrols.com/grafx/PS3-SixAxisKB.jpg" title="http://nfgcontrols.com/grafx/PS3-SixAxisKB.jpg" alt="[Image: http://nfgcontrols.com/grafx/PS3-SixAxisKB.jpg]" /></div>
<br />
In fact, several manufacturers (Logitech, MadCatz) have already released keyboards for the PS3 pad...&nbsp; So Sony's not just chasing the competition, they're chasing products already available for their system.&nbsp; WTF.
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Tue, 02 Sep 2008 01:07:50 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/391</guid>
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