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    <channel>
        <title>NFGworld! News</title>
        <description></description>
        <link>http://nfgworld.com/mb/</link>
        <lastBuildDate>Fri, 30 Jul 2010 06:08:38 GMT</lastBuildDate>
        <generator>FeedCreator 1.8.0-dev (info@mypapit.net)</generator>
        <item>
            <title>Nintendo 64 &amp; PC Engine RGB Amp</title>
            <link>http://nfgworld.com/mb/thread/828</link>
            <description><![CDATA[
Forum member RGB32E has written up <a href="http://www.gamesx.com/wiki/doku.php?id=av:n64rgb-amp" title="http://www.gamesx.com/wiki/doku.php?id=av:n64rgb-amp">a new RGB amp</a> for N64 and PC Engine systems (and it'll work on a NES too, if you have an RGB chip installed).<br />
<br />
He suggests this mod should supersede the old one, as it works better and doesn't rely on flaky parts.
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Sun, 28 Mar 2010 08:14:51 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/828</guid>
        </item>
        <item>
            <title>Saturn Analogue Controller Protocol</title>
            <link>http://nfgworld.com/mb/thread/686</link>
            <description><![CDATA[
Forum member <b>ulao</b> says he's <a href="http://nfggames.com/forum2/index.php?topic=3726.msg25248#msg25248" title="http://nfggames.com/forum2/index.php?topic=3726.msg25248#msg25248">cracked the Saturn Analogue Pad protocol</a>.<br />
<br />
Bloody good work.&nbsp; =D
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Thu, 25 Jun 2009 13:27:32 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/686</guid>
        </item>
        <item>
            <title>MD/Genesis 2 Crystal Clear Audio</title>
            <link>http://nfgworld.com/mb/thread/679</link>
            <description><![CDATA[
Forum member Tiido has created a new crystal-clear audio amp for the Genesis/MegaDrive (model 2) to create what he says is clearer audio than the standard machine.&nbsp; <a href="http://nfggames.com/forum2/index.php?topic=3719.msg25197#msg25197" title="http://nfggames.com/forum2/index.php?topic=3719.msg25197#msg25197">Check it out!</a>
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Tue, 23 Jun 2009 01:54:35 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/679</guid>
        </item>
        <item>
            <title>SNESjr RGB mod link update</title>
            <link>http://nfgworld.com/mb/thread/603</link>
            <description><![CDATA[
As seen in <a href="http://nfggames.com/forum2/index.php?topic=3546.msg23937#msg23937" title="http://nfggames.com/forum2/index.php?topic=3546.msg23937#msg23937">the forum</a>, it seems that my ten-year-old SNES2 RGB mod was not working for everyone, and a new one was posted on the wiki.<br />
<br />
<a href="http://gamesx.com/wiki/doku.php?id=av:snes2rgb" title="http://gamesx.com/wiki/doku.php?id=av:snes2rgb">Here it is!</a>
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Sat, 24 Jan 2009 23:10:24 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/603</guid>
        </item>
        <item>
            <title>Complete Overhaul, and other updates...</title>
            <link>http://nfgworld.com/mb/thread/567</link>
            <description><![CDATA[
I've completely re-done the whole of this page.&nbsp; Yeah, I know, it looks the same, but now it's running on a real content management system.&nbsp; One secret shame I've harboured while running this site for the last eleven years is that it was all manually edited HTML, <i>but no longer!</i><br />
<br />
Which means, among other things, there's finally <a href="http://nfgworld.com/mb/forum.php?req=rss&amp;type=2&amp;forum=38" title="http://nfgworld.com/mb/forum.php?req=rss&amp;type=2&amp;forum=38"><i>an RSS feed!</i></a><br />
<br />
<b>Other News:</b><br />
I've started a new site for controllers: reviews, technical and other fun things.&nbsp; <a href="http://nfgcontrols.com" title="http://nfgcontrols.com">NFGcontrols.com</a>.<br />
<a href="http://nfggames.com" title="http://nfggames.com">NFGgames.com</a> is undergoing a revival also, with a move to the new system.<br />
<br />
And that's update #2 for 2008.&nbsp; =(
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Wed, 26 Nov 2008 07:26:29 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/567</guid>
        </item>
        <item>
            <title>An update, OMG</title>
            <link>http://nfgworld.com/mb/thread/566</link>
            <description><![CDATA[
I've added the <a href="http://gamesx.com/wiki/doku.php?id=controls:x68crazyclimber" title="http://gamesx.com/wiki/doku.php?id=controls:x68crazyclimber">X68000 dual D-pad controller</a> schematic to the wiki.&nbsp; This unique pad uses a 74157 chip to provide two d-pads for Crazy Climber and Libble Rabble.<br />
<br />
I've also put together an <a href="http://nfggames.com/forum2/index.php?topic=3241" title="http://nfggames.com/forum2/index.php?topic=3241">Xbox 360 pad mod</a> so I could use my old Atari joysticks to play Pac Man Championship Edition.&nbsp; It works perfectly and makes a lot of 360 2D games WAY more fun.&nbsp; (Hey microsoft, your D-pad sucks!)<br />
<br />
Also updated or added the following:<br />
<br />
<a href="http://gamesx.com/wiki/doku.php?id=controls:pc_engine_controller" title="http://gamesx.com/wiki/doku.php?id=controls:pc_engine_controller">PC Engine Controller Schematic</a><br />
<br />
<a href="http://gamesx.com/wiki/doku.php?id=controls:megadrive_genesis_controller_3" title="http://gamesx.com/wiki/doku.php?id=controls:megadrive_genesis_controller_3">Megadrive/Genesis 3-button Controller Schematic</a><br />
<br />
As usual, most of the action is on <a href="http://nfggames.com/forum2/" title="http://nfggames.com/forum2/">The Forum</a>.
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Wed, 26 Nov 2008 04:54:27 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/566</guid>
        </item>
        <item>
            <title>Many new updates!</title>
            <link>http://nfgworld.com/mb/thread/565</link>
            <description><![CDATA[
Forum regulars <i>viletim</i> and <i>JRieman</i> have been very busy lately.&nbsp; In no particular order they've added to the wiki:<br />
<br />
<ul><li><a href="http://gamesx.com/wiki/doku.php?id=av:intellivision_pal" title="http://gamesx.com/wiki/doku.php?id=av:intellivision_pal">PAL Intellivision AV mod</a></li></ul>
<ul><li><a href="http://gamesx.com/wiki/doku.php?id=av:cbs_coleco" title="http://gamesx.com/wiki/doku.php?id=av:cbs_coleco">Colecovision AV mod</a></li></ul>
<ul><li><a href="http://gamesx.com/wiki/doku.php?id=av:g7000_av" title="http://gamesx.com/wiki/doku.php?id=av:g7000_av">Philips G7000 Videopac AV mod</a></li></ul>
<ul><li><a href="http://gamesx.com/wiki/doku.php?id=repair:controller_fuse" title="http://gamesx.com/wiki/doku.php?id=repair:controller_fuse">Dreamcast Controller Fuse Repair</a></li></ul>
<ul><li><a href="http://gamesx.com/wiki/doku.php?id=av:snes_sp_dif" title="http://gamesx.com/wiki/doku.php?id=av:snes_sp_dif">SNES SP/DIF Digital Audio mod</a></li></ul>
<ul><li><a href="http://gamesx.com/wiki/doku.php?id=av:dreamcastda" title="http://gamesx.com/wiki/doku.php?id=av:dreamcastda">Dreamcast Digital Audio Mod</a></li></ul>
<ul><li><a href="http://gamesx.com/wiki/doku.php?id=av:saturn_sp_dif" title="http://gamesx.com/wiki/doku.php?id=av:saturn_sp_dif">Saturn Digital Audio Mod</a></li></ul>
<ul><li><a href="http://gamesx.com/wiki/doku.php?id=av:dreamcast_480i-480p_scart_cable" title="http://gamesx.com/wiki/doku.php?id=av:dreamcast_480i-480p_scart_cable">Dreamcast 480i/480p SCART cable</a></li></ul>
<br />
There's a lot more, like this fantastic <a href="http://gamesx.com/wiki/doku.php?id=matrix" title="http://gamesx.com/wiki/doku.php?id=matrix">mod matrix</a>.&nbsp; Check out the <a href="http://gamesx.com/wiki/doku.php?do=recent&amp;id=" title="http://gamesx.com/wiki/doku.php?do=recent&amp;id=">wiki changelog</a> for way more mods and information!<br />
<br />
This site really needs an RSS feed...
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Tue, 28 Aug 2007 12:00:00 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/565</guid>
        </item>
        <item>
            <title>Nintendo Wii AV Pinout</title>
            <link>http://nfgworld.com/mb/thread/564</link>
            <description><![CDATA[
Thanks to forum members RGB32E and dustinh2k there is now a <a href="http://nfggames.com/wiki/doku.php?id=av:wii_multi_av_pinout" title="http://nfggames.com/wiki/doku.php?id=av:wii_multi_av_pinout">Wii AV pinout</a> on <a href="http:///wiki/" title="/wiki/">the wiki</a>.&nbsp; It's not complete yet - five pins are still unknown, but odds are good that they're RGB.&nbsp; If you know anything we don't, <a href="http://nfggames.com/forum/index.php?showtopic=2363&amp;st=0&amp;" title="http://nfggames.com/forum/index.php?showtopic=2363&amp;st=0&amp;#">leave a note on the forum</a> (no registration required!).
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Sun, 26 Nov 2006 12:00:00 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/564</guid>
        </item>
        <item>
            <title>A couple of updates</title>
            <link>http://nfgworld.com/mb/thread/563</link>
            <description><![CDATA[
I've fixed an old, long-standing error in the <a href="http://www.gamesx.com/wiki/doku.php?id=av:japanese_rgb-15" title="http://www.gamesx.com/wiki/doku.php?id=av:japanese_rgb-15">Japanese Computer 15-pin</a> video connector.&nbsp; There are significant differences between the X68000 and PC-9801, and FM Towns.&nbsp; Sorry if your monitor blew up 'cause of me.<br />
<br />
I've also put together a brief page on <a href="http://gamesx.com/wiki/doku.php?id=av:adding_5v_to_scart_lead" title="http://gamesx.com/wiki/doku.php?id=av:adding_5v_to_scart_lead">adding power to RGB cables</a> that need it.
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Mon, 30 Oct 2006 12:00:00 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/563</guid>
        </item>
        <item>
            <title>Overclocking the PC Engine</title>
            <link>http://nfgworld.com/mb/thread/562</link>
            <description><![CDATA[
RobIvy has thrown a faster clock into his PCEngine and, apparently, <a href="http://nfggames.com/forum/index.php?showtopic=2216" title="http://nfggames.com/forum/index.php?showtopic=2216">it was a success</a>.&nbsp; Games run faster, but so does the sound.&nbsp; A marginal increase in speed reduces slowdown in some games without raising the pitch too much.
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Wed, 20 Sep 2006 12:00:00 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/562</guid>
        </item>
        <item>
            <title>Sharp X-1 Twin Computer/PC Combo</title>
            <link>http://nfgworld.com/mb/thread/561</link>
            <description><![CDATA[
Following up on the well-received <a href="http://nfggames.com/forum/index.php?showtopic=1305&amp;st=0&amp;" title="http://nfggames.com/forum/index.php?showtopic=1305&amp;st=0&amp;">PCFX Disassembly</a> (did anyone even know it was there?) I've torn apart a <a href="http://nfggames.com/forum2/index.php?topic=2089" title="http://nfggames.com/forum2/index.php?topic=2089">Sharp X1 Twin</a>.&nbsp; This weird hybrid PC Engine/X1 computer, obviously never released outside Japan, should probably have never existed.&nbsp; I'm not sure why Sharp bothered, but then they were always into weird combo units.&nbsp; Enjoy!
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Mon, 03 Jul 2006 12:00:00 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/561</guid>
        </item>
        <item>
            <title>PC Engine Expansion Pinout (Update)</title>
            <link>http://nfgworld.com/mb/thread/560</link>
            <description><![CDATA[
Thanks to <a href="http://cgfm2.emuviews.com/" title="http://cgfm2.emuviews.com/">Charles MacDonald</a> I've updated the <a href="http://www.gamesx.com/misctech/pcebp.php" title="http://www.gamesx.com/misctech/pcebp.php">PCEngine Expansion Port</a> pinout page.
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Wed, 26 Nov 2008 04:35:25 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/560</guid>
        </item>
        <item>
            <title>NFG is dead.  Long live NFG!</title>
            <link>http://nfgworld.com/mb/thread/559</link>
            <description><![CDATA[
2Y.NET has been down for a few days now, and while I've no reason to believe it's permanent, it has caused nfg.2y.net to stop working.&nbsp; Because of this, I'm pleased to announce NFG Games now has a permanent home:&nbsp; <a href="http://NFGGames.com/" title="http://NFGGames.com/">NFGGames.com</a>.<br />
<br />
So for the few of you who might come here wondering where NFG Games has gone, now you know.
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Wed, 26 Nov 2008 04:33:19 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/559</guid>
        </item>
        <item>
            <title>Several new page updates</title>
            <link>http://nfgworld.com/mb/thread/558</link>
            <description><![CDATA[
A few updates for this Xmas:<br />
<br />
There's an all-new <a href="http://gamesx.com/wiki/doku.php?id=av:sega_mark_iii_rgb_amp" title="http://gamesx.com/wiki/doku.php?id=av:sega_mark_iii_rgb_amp">RGB amp for Sega's Mark 3</a> for your enjoy.<br />
<br />
Much new info has been added to the <a href="http://gamesx.com/wiki/doku.php?id=av:japanese_rgb-21" title="http://gamesx.com/wiki/doku.php?id=av:japanese_rgb-21">Japanese RGB-21 pinout page</a>, and a few tweaks and links have been applied to the <a href="http://gamesx.com/wiki/doku.php?id=av:scart_connector" title="http://gamesx.com/wiki/doku.php?id=av:scart_connector">Euro SCART page</a>.<br />
<br />
Some other misc info has been added or created:<br />
<br />
<a href="http://gamesx.com/wiki/doku.php?id=av:sony_cxa_series" title="http://gamesx.com/wiki/doku.php?id=av:sony_cxa_series">Sony's CXA chroma encoders</a>,<br />
<br />
<a href="http://gamesx.com/wiki/doku.php?id=av:micomsoft_s_x-rgb_series" title="http://gamesx.com/wiki/doku.php?id=av:micomsoft_s_x-rgb_series">Micomsoft's X-RGB series</a>,<br />
<br />
<a href="http://gamesx.com/wiki/doku.php?id=controls:sega_atari_msx_x68000" title="http://gamesx.com/wiki/doku.php?id=controls:sega_atari_msx_x68000">Comparison of several DB9-using controllers</a>, like MegaDrive, X68000, FM Towns, MSX, Atari etc.<br />
<br />
<a href="http://gamesx.com/wiki/doku.php?id=controls:sega_master_system_controller" title="http://gamesx.com/wiki/doku.php?id=controls:sega_master_system_controller">Sega Master System Controller</a> - updated<br />
<br />
<a href="http://gamesx.com/wiki/doku.php?id=av:playstationav" title="http://gamesx.com/wiki/doku.php?id=av:playstationav">Playstation Multi-AV port</a> - rewritten<br />
<br />
<a href="http://gamesx.com/wiki/doku.php?id=av:lm1881" title="http://gamesx.com/wiki/doku.php?id=av:lm1881">LM1881 Sync Separator</a> - rewritten<br />
<br />
<b>Mainpage trouble?</b>&nbsp; One GameSX reader reports trouble viewing this page.&nbsp; If you're having similar trouble, <a href="http://nfggames.com/forum2/index.php?topic=1803" title="http://nfggames.com/forum2/index.php?topic=1803">let me know on the forum</a> or <a href="http://nfggames.com/system/emailer.htm" title="http://nfggames.com/system/emailer.htm">send me a mail</a>.
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Wed, 26 Nov 2008 04:32:28 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/558</guid>
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        <item>
            <title>Saturn Import Mod (revisited)</title>
            <link>http://nfgworld.com/mb/thread/557</link>
            <description><![CDATA[
I've gone through several revisions of the Saturn import mod.&nbsp; <a href="http://www.gamesx.com/wiki/doku.php?id=imports:sega_saturn" title="http://www.gamesx.com/wiki/doku.php?id=imports:sega_saturn">This is the latest.</a>&nbsp; It's a really simple concept once you get your head around it, but I've always had trouble trying to explain it.&nbsp; Now, with the help of some fancy animated GIFs and a pair of massive tables, I think the concept is clearer than ever.&nbsp; The old page can be found <a href="http://www.gamesx.com/importmod/saturncon2.htm" title="http://www.gamesx.com/importmod/saturncon2.htm">here</a>.
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Wed, 26 Nov 2008 04:30:20 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/557</guid>
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        <item>
            <title>GameCube Digital Audio + more</title>
            <link>http://nfgworld.com/mb/thread/556</link>
            <description><![CDATA[
A long time ago, an AtariLabs user posted the pinout to the Nintendo GameCube component cable chip.&nbsp; He also posted a circuit for obtaining optical digital audio from the GameCube.&nbsp; I've dug up and resurrected this data, and added a bunch more:<br />
<br />
<a href="http://gamesx.com/wiki/doku.php?id=av:nintendogcda" title="http://gamesx.com/wiki/doku.php?id=av:nintendogcda">GameCube Digital Audio</a><br />
<br />
<a href="http://gamesx.com/wiki/doku.php?id=av:nintendodigitalav" title="http://gamesx.com/wiki/doku.php?id=av:nintendodigitalav">GameCube Digital AV Port</a><br />
<br />
In addition, there's a new page in the <a href="http://gamesx.com/wiki/doku.php?id=controls:joysticks" title="http://gamesx.com/wiki/doku.php?id=controls:joysticks">Joystick department</a>, a detailed look at the <a href="http://gamesx.com/wiki/doku.php?id=controls:capcompowerstick" title="http://gamesx.com/wiki/doku.php?id=controls:capcompowerstick">Capcom A10CA Power Stick Fighter</a>.<br />
<br />
Also, thanks to Outrider, there's a <a href="http://gamesx.com/wiki/doku.php?id=av:jaguar_50_60_hz_switch" title="http://gamesx.com/wiki/doku.php?id=av:jaguar_50_60_hz_switch">Jaguar 50/60 Hz</a> mod available.<br />
<br />
Finally, the <a href="http://gamesx.com/wiki/doku.php?id=av:nintendomultiav" title="http://gamesx.com/wiki/doku.php?id=av:nintendomultiav">Nintendo SNES/N64/GC AV connector</a> page has been completely reworked.
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Wed, 26 Nov 2008 04:29:54 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/556</guid>
        </item>
        <item>
            <title>X68000 6-button controller</title>
            <link>http://nfgworld.com/mb/thread/555</link>
            <description><![CDATA[
Instead of meaningful updates, here's another in a series of mods that no one but me will ever use:&nbsp; <a href="http://gamesx.com/wiki/doku.php?id=controls:x686button" title="http://gamesx.com/wiki/doku.php?id=controls:x686button">a six-button schematic</a> for the <a href="http://nfggames.com/games/x68k/" title="http://nfggames.com/games/x68k/">X68000</a>.
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Wed, 26 Nov 2008 04:29:04 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/555</guid>
        </item>
        <item>
            <title>The new Wiki</title>
            <link>http://nfgworld.com/mb/thread/554</link>
            <description><![CDATA[
If there's one thing we all know, it's that I can't be counted on to do regular updates, either new stuff or corrections of the old stuff.&nbsp; To combat this I've put together a <a href="http://www.gamesx.com/wiki/" title="http://www.gamesx.com/wiki/">wiki</a> - a publicly editable version of GameSX that will allow anyone to edit the pages, create new ones and generally fix the stuff you can't rely on me to fix.<br />
<br />
I'm sorry, I suck. <br />
<br />
In other news I've got STACKS of new mods coming up - PCEngine, SNES, MegaDrive + NEO GEO mods stacked up to the roof.&nbsp; Nearly 100 Japanese hard hacking mags filled with mods and fun tricks for every console under the sun.&nbsp; Coming soon!&nbsp; In the mean time, <a href="http://www.gamesx.com/wiki/" title="http://www.gamesx.com/wiki/">check out the wiki</a>.
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Wed, 26 Nov 2008 04:28:07 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/554</guid>
        </item>
        <item>
            <title>I've been here before</title>
            <link>http://nfgworld.com/mb/thread/553</link>
            <description><![CDATA[
The <a href="http://www.gamesx.com/misctech/pcebp.php" title="http://www.gamesx.com/misctech/pcebp.php">PC Engine and Shuttle Expansion Connectors</a>!!&nbsp; Yeah!&nbsp; I swear I've posted this three times now.&nbsp; Here it is again, very sorry.&nbsp; I don't know how it disappeared the last two times.&nbsp; Bah.
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Mon, 03 Jan 2005 12:00:00 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/553</guid>
        </item>
        <item>
            <title>Try, try again...</title>
            <link>http://nfgworld.com/mb/thread/552</link>
            <description><![CDATA[
The update I made last night sucked, so I rewrote the whole page from scratch.&nbsp; Here, for your enjoyment, is the definitive guide to <a href="http://rgbadd/duorgb.php" title="rgbadd/duorgb.php">adding RGB to your PC Engine</a>.&nbsp; All new pics, all new text, all new love.&nbsp; If you find errors or have suggestions you can <a href="http://nfggames.com/system/emailer.htm" title="http://nfggames.com/system/emailer.htm">Mail me</a>.&nbsp; Oh yeah, this is something you may have missed.&nbsp; I made an <a href="http://nfggames.com/games/ntsc/" title="http://nfggames.com/games/ntsc/">all-new video primer</a>, with loads more diagrams and actual comprehensible text, on <a href="http://nfggames.com/games/" title="http://nfggames.com/games/">my other game site</a>.&nbsp; Check it out.
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Fri, 08 Oct 2004 12:00:00 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/552</guid>
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            <title>Time to update a few things...</title>
            <link>http://nfgworld.com/mb/thread/551</link>
            <description><![CDATA[
After an amazing six full years I've finally updated the <a href="http://www.gamesx.com/rgbadd/rgbturbo.htm" title="http://www.gamesx.com/rgbadd/rgbturbo.htm">PC Engine/TurboGrafx RGB</a> page.&nbsp; I fixed a slew of errors, replaced the crappy RGB amp with one far better, explained a few things more clearly, and added nearly ten new pictures.&nbsp; There's more to come.
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Wed, 26 Nov 2008 04:19:41 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/551</guid>
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            <title>Huzza, an update!</title>
            <link>http://nfgworld.com/mb/thread/550</link>
            <description><![CDATA[
I've whipped up a horrible page showing, in excruciating detail, how to make a Saturn USB pad.&nbsp; <a href="http://www.gamesx.com/controldata/usbsatpad/" title="http://www.gamesx.com/controldata/usbsatpad/">Have a look.</a>&nbsp; That is all, carry on.
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Wed, 26 Nov 2008 04:18:02 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/550</guid>
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            <title>Downtime and other suckitude</title>
            <link>http://nfgworld.com/mb/thread/549</link>
            <description><![CDATA[
Many of you have noticed the appalling lack of contiguous uptime around here lately, and for that I apologize.&nbsp; The <a href="http://www.silkinternet.net/" title="http://www.silkinternet.net/">great little company</a> that has hosted this site since about 1996 has been absorbed by some <a href="http://www.uniserve.com/" title="http://www.uniserve.com/">woefully incompetant company</a> and the results have been appalling, to say the least.&nbsp; Please forgive me for allowing this to happen.&nbsp; <br />
<br />
&nbsp;&nbsp; &nbsp; &nbsp; In other news, none of the contact emails on this site work, they generate about 700 spam a day now so I've cut them off.&nbsp; Please use <a href="http://nfggames.com/system/emailer.htm" title="http://nfggames.com/system/emailer.htm">this page</a> for all emails to me, and for all questions or mod discussions please see <a href="http://nfggames.com/forum2/" title="http://nfggames.com/forum2/">the forums.</a>
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Wed, 26 Nov 2008 04:17:45 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/549</guid>
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            <title>X68000 PowerSupply Repair Guide</title>
            <link>http://nfgworld.com/mb/thread/548</link>
            <description><![CDATA[
Along with our <a href="http://www.gamesx.com/rgbadd/hisaturn.html" title="http://www.gamesx.com/rgbadd/hisaturn.html">HiSaturn mod</a> the <a href="http://nfggames.com/nfg/x68repair/" title="http://nfggames.com/nfg/x68repair/">X68000 Power Supply Repair Guide</a> is something no one else will probably ever need to use.&nbsp; For those of you who do have an X68000 though this page is hugely useful.&nbsp; The power supplies in these great old computers blow a lot.&nbsp; In other news, 2y.net is back online, and so are the forums.
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Wed, 26 Nov 2008 04:16:53 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/548</guid>
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            <title>Partial iQue AV pinout</title>
            <link>http://nfgworld.com/mb/thread/547</link>
            <description><![CDATA[
Thanks to HunterX on the GameSX forums for sending us the first <a href="http://nfggames.com/forum2/index.php?topic=152" title="http://nfggames.com/forum2/index.php?topic=152">partial pinout</a> of Nintendo's Chinese iQue system.
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Wed, 26 Nov 2008 04:09:41 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/547</guid>
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            <title>Some updates...</title>
            <link>http://nfgworld.com/mb/thread/546</link>
            <description><![CDATA[
I've whipped up an <a href="http://nfggames.com/forum2/index.php?topic=140" title="http://nfggames.com/forum2/index.php?topic=140">Illuminated Saturn</a> mod.&nbsp; Also, I've redesigned the mainpage again.&nbsp; The old one, in case you forgot, looked <a href="http://indexx2.htm" title="indexx2.htm">like this.</a>&nbsp; I hope you'll all agree the new look is easier on the eyes, hit <a href="http://nfggames.com/forum2/" title="http://nfggames.com/forum2/">the forums</a> and let me know.
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Wed, 26 Nov 2008 04:09:12 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/546</guid>
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            <title>A whole mess of updates for you</title>
            <link>http://nfgworld.com/mb/thread/545</link>
            <description><![CDATA[
There's a new RGB + Svideo modpage for the Sega/Majesco <a href="http://www.gamesx.com/rgbadd/genesis3.htm" title="http://www.gamesx.com/rgbadd/genesis3.htm">Genesis 3</a> system, and I've updated the <a href="http://www.gamesx.com/rgbadd/hisaturn.html" title="http://www.gamesx.com/rgbadd/hisaturn.html">HiSaturn Navi RGB</a> page with a new picture.&nbsp; The <a href="http://www.gamesx.com/importmod/necjapmod.htm" title="http://www.gamesx.com/importmod/necjapmod.htm">PC Engine import</a> mod page has a picture of the <a href="http://www.gamesx.com/grafx/LT_import.jpg" title="http://www.gamesx.com/grafx/LT_import.jpg">PC Engine LT mod</a>.&nbsp; There's a nearly done page about my Neo stick -&gt; GameCube mod <a href="http://www.gamesx.com/controldata/controlhack2.htm" title="http://www.gamesx.com/controldata/controlhack2.htm">right here.</a>
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Wed, 26 Nov 2008 04:06:45 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/545</guid>
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            <title>MCCap Software Found</title>
            <link>http://nfgworld.com/mb/thread/544</link>
            <description><![CDATA[
Thanks to gnuz for digging up a copy of the old <a href="http://www.gamesx.com/mccap/" title="http://www.gamesx.com/mccap/">MCCap</a> software.&nbsp; This is a home-built Playstation memory card reader, do check it out if you're interested.
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Wed, 26 Nov 2008 04:05:47 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/544</guid>
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            <title>XRGB-2 Mod, Forums Moved</title>
            <link>http://nfgworld.com/mb/thread/543</link>
            <description><![CDATA[
Converting an XRGB-2 from J-RGB to PAL/SCART is very easy.&nbsp; Please see <a href="http://nfggames.com/forum2/index.php?topic=30" title="http://nfggames.com/forum2/index.php?topic=30">this forum post.</a>&nbsp; Also, the Forums have moved from their old home on AtariLabs to a faster server on <a href="http://nfggames.com/games" title="http://nfggames.com/games">nfggames.com</a>.&nbsp; New registrations are required, sorry about that.
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Wed, 26 Nov 2008 04:05:08 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/543</guid>
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            <title>Saturn Controller Data</title>
            <link>http://nfgworld.com/mb/thread/542</link>
            <description><![CDATA[
Here's some info I've had for a very long time but never got around to translating and drawing up diagrams for: The Saturn controller port.&nbsp; It's a neat thing, the Saturn recognizes and uses Megadrive peripherals!&nbsp; Shame I don't have the pinout for 'em...&nbsp; Anyway, check it out:&nbsp; <a href="http://www.gamesx.com/controldata/saturn.htm" title="http://www.gamesx.com/controldata/saturn.htm">Right Here!</a>
]]></description>
            <author> no_email@example.com (NFGworld.com - NFG)</author>
            <pubDate>Wed, 26 Nov 2008 04:01:26 GMT</pubDate>
            <guid isPermaLink="false">http://nfgworld.com/mb/542</guid>
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