Subject: Capturing sprite animations
A short while ago I came across a fantastic tool for capturing animation in games, especially 2D games. It'll work for anything, really, but was designed specifically for this purpose.
It's called AnimGet, and it's really easy to use: start it, press GO, and go back to your game. It checks every screen and compares it with the last, saving a copy if anything changes. You can later sew these images together to make animations, or whatever you like.
The program's attached!
It's called AnimGet, and it's really easy to use: start it, press GO, and go back to your game. It checks every screen and compares it with the last, saving a copy if anything changes. You can later sew these images together to make animations, or whatever you like.
The program's attached!
BLEARGH
The author has attached one file to this post:
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