Subject: Interview Questions for Henk Nieborg
I'm doing another interview with Henk Nieborg. These are the questions I've got for him so far:
- Contra 4: According to the credits, you were responsible for bosses and backgrounds, the latter typically being a specialty. Is that accurate, or did you have a hand in other parts of the game?
- How long were you involved with/working on this project?
- Did you have any additional pressure, either from yourself, the developer (Wayforward) or Konami? I mean, you guys were updating a classic game held dear to many players' hearts.
- I've tried to find a comprehensive game list of titles you've worked on, and it appears that this is your first DS title. True? Was it any different from your perspective, or was it a console/portable like all the rest?
- I've been hearing rumours of a new Shantae title. Recently insertcredit.com noticed the mockup that's been on the wayforward site for a long time... It looks, predictably, mind-blowingly gorgeous. Is there something in the works? Are there more mockups you can share?
- Pixel art in general: It seems that there is a significantly growing interest in the style, but I think sometimes I see more of it because I'm looking for it. Are you finding more opportunities as a pixel artist? Or do you find it more or less the same now as a few years ago when I last asked you the same question?

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