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Member since May 2011 · 2485 posts · Location: Brisbane
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Subject: Interview Questions for Henk Nieborg
I'm doing another interview with Henk Nieborg.  These are the questions I've got for him so far:

  • Contra 4: According to the credits, you were responsible for bosses and backgrounds, the latter typically being a specialty.  Is that accurate, or did you have a hand in other parts of the game?

  • How long were you involved with/working on this project? 

  • Did you have any additional pressure, either from yourself, the developer (Wayforward) or Konami?  I mean, you guys were updating a classic game held dear to many players' hearts.

  • I've tried to find a comprehensive game list of titles you've worked on, and it appears that this is your first DS title.  True?  Was it any different from your perspective, or was it a console/portable like all the rest?

  • I've been hearing rumours of a new Shantae title.  Recently insertcredit.com noticed the mockup that's been on the wayforward site for a long time...  It looks, predictably, mind-blowingly gorgeous.  Is there something in the works?  Are there more mockups you can share?

  • Pixel art in general: It seems that there is a significantly growing interest in the style, but I think sometimes I see more of it because I'm looking for it.  Are you finding more opportunities as a pixel artist?  Or do you find it more or less the same now as a few years ago when I last asked you the same question?
BLEARGH
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Member since May 2011 · 2485 posts · Location: Brisbane
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Henk's already replied witih answers, yay! 

A brief highlight:

I'm quite happy with the way pixelart is treated right now. [...] In the older days i did a complete project by myself [...]  Now-a-days its just small parts like tilesets or animations. Also, Everything needs to be faster today. Most jobs i get need to be done asap for some reason. ;)
BLEARGH
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