Subject: X68000 dual-d-pad controller - XPD-1LR
I recently tore apart an X68000 dual-d-pad controller made by Dempa Micomsoft for the X68000. It was bundled with Crazy Climber, and also worked with Libble Rabble (another Micomsoft release). It's a fairly typical pad for the era: rectangular, flat, basically unadorned except for two d-pads and two buttons.
I dunno how they managed to release a pad with a cross-shaped d-pad, perhaps the patents Nintendo held didn't apply in Japan...
You can read a little more about it on the GameSX.com wiki, but here's the fun part:
![http://nfgcontrols.com/grafx/X68000-CCpad.png [Image: http://nfgcontrols.com/grafx/X68000-CCpad.png]](http://nfgcontrols.com/grafx/X68000-CCpad.png)
It uses the same 74157 chip found in the Genesis/MegaDrive pads, the TurboGrafx-16/PC Engine pads, FM Towns Marty 6-button pad etc.
I dunno how they managed to release a pad with a cross-shaped d-pad, perhaps the patents Nintendo held didn't apply in Japan...
You can read a little more about it on the GameSX.com wiki, but here's the fun part:
![http://nfgcontrols.com/grafx/X68000-CCpad.png [Image: http://nfgcontrols.com/grafx/X68000-CCpad.png]](http://nfgcontrols.com/grafx/X68000-CCpad.png)
![http://gamesx.com/grafx/X68000-CrazyClimberPad.png [Image: http://gamesx.com/grafx/X68000-CrazyClimberPad.png]](http://gamesx.com/grafx/X68000-CrazyClimberPad.png)
It uses the same 74157 chip found in the Genesis/MegaDrive pads, the TurboGrafx-16/PC Engine pads, FM Towns Marty 6-button pad etc.
NFG
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