Well, there was a dead end. Frustrated, I gave up, and swore off that Metroid shit.
Well, now I'm trying it again, and right off the bat I learned something: You can run to the left. Fucking crazy, I know, who'da thunk ol' Nintendo would totally shatter the mold like that?
Holy shit, this game is a total ripoff of a game that came out three years later, Castlevania: Symphony of the Night.
Here, briefly, is a visual record of my first-ever Super Metroid adventure...
I totally failed right at the start: as soon as you get your missiles for the first time you can shoot five missiles to open a pink door. I shot four at it and thought I should save my last one, and kept going. Now, much later, I realize they ALL take 5 shots to open, and I don't feel like going back.
I wonder what I missed? Save point? Massive new weapons? Samus in a bikini? I'll never know!