The enthusiastic (My skeptic gland forces me to consider the possibility it was bought) response from Take Two and somewhat less-so statement from EA don't really make me anticipate it any more than I already do. Microsoft doesn't help much either. The most exciting thing they can say is that their industry partners (ie: developers) "are also excited from a business standpoint because it's going to be compatible with every Xbox 360 we're ever sold." Well good job making a controller that works with your system, guys.
Well, that doesn't help me believe that this Natal thing is any more than a simple gimmick, a happy me too! from Microsoft trying to catch up to Nintendo. It might be that I only play action games, and without anything as simple as a @#&^% button it's really not going to lend itself to anything I want to play. It might also be that the demos - a 'player' manipulating an onscreen boy pawing at water and creating ripples - is so uninteresting I fear I'll suddenly develop narcolepsy and fall into a deep slumber on the spot.
Nintendo and I both think it's surprising that Microsoft took so long to join the motion-sensing party. Like the hooks they needed to capture the casual-player market wasn't immediately obvious the wall the day anyone first saw the Wii? What were they doing all this time? I can't help belief though that there are good ways and very bad ways (Hi Sony!) to do motion-sensing.
And, somewhat hilariously, it turns out Natal doesn't work with black people. To be more precise, it doesn't work with some skin types: the types black people have. It just doesn't seem ready for release to me: according to Fudzilla nine of seventeen people had trouble using the sensor.