game
photo
retro
rant
Not logged in. · Lost password · Register

All content © NFGworld, unless otherwise noted, except for stuff we stole. Contact the editor-in-chief : baldbutsuave@thissitesdomain, especially if you are an attractive young female willing to do nude photography modelling. All rights reversed. 744

Author name (Administrator) #1
Avatar
Member since May 2011 · 2462 posts · Location: Brisbane
Group memberships: Administrators, Members
Show profile · Link to this post
Subject: Nectaris - Military Madness (again!)
Hudson, by way of Backbone Entertainment, has re-re-re-released the venerable but totally awesome Nectaris for the Xbox 360.  Despite sucking at it, I have a definite soft spot for this hex strategy game.  I've mentioned it before: here, with some detail for the newbs, wishing it came out on the DS, and here, with a neat little strategy guide.

[Image: /grafx/games/Nectaris360-logo.png]

And being an idiot, I bought it.  800 MS points, or roughly four thousand Australian pesos, for a game I already own.  I was sucked in by the promise of Advanced Levels (they didn't mention they were the same levels, but harder) and by big new Commander Units (they didn't mention these units were only for online play, which requires an eighty-dollar Gold account to access). 

It looks great, but has some bugs and exhibits all the hallmarks of a product rushed to completion.  For every great new feature added, there's some annoying little thing that they could have sorted with just a little more effort.  Here's a brief summary, which I'll no doubt be updating.

[Image: /grafx/games/Nectaris360-3.jpg]

The Good:
  • You can highlight the Zone of Control for all units on both teams with a button press.
  • You can view the range of movement and attack of your units with a button press.
  • You can speed up the battle and movement sequences.
  • Colour blind players are given icons to represent unit affiliations.  I know people who will benefit from this.

The Bad:
  • You can't use the analogue stick for unit selection.  Instead, it's used for map scrolling, and you're forced to use the execrable d-pad to mis-select units and targets.
  • You can't tell without clicking first which units can come out of a factory.
  • The process for moving a unit is click to select, move cursor and click, and finally click to confirm.  If you want to attack, it's select, move, select target, confirm.  If you reflexively click/move/click, you lose your attack option, and there's no undo.
  • When set to FAST, the computer instantly selects his units, but slowly moves the cursor to their new location, and the units instantly move.  Why can't it instantly move the cursor?  Argh!
  • If you select medium combat speed, the next time you load the game the combat's still fast but the info graphics are slow, so the combat's over before the action-obscuring info boxes are cleared.  WTF.
  • No new levels.  No new levels!! What the fuck, guys? 
[Image: /grafx/games/Nectaris360-oldnew.png]

The good is really good, it makes a game that's a little obtuse to the new players much more approachable.  Unfortunately it's not quite finished, and it's a little annoying for it.  The thing is though, it's one of the best hex strategy games ever made, with simple but real strategy setting it apart from the stats-heavy military sims or the attrition-fest that is Nintendo's Advance Wars.

I'm not holding my breath for a patch or updated release, but I'm going to hope for one all the same.

Now, back to it.
BLEARGH
Author name (Administrator) #2
Avatar
Member since May 2011 · 2462 posts · Location: Brisbane
Group memberships: Administrators, Members
Show profile · Link to this post
The comparison screenshot above is level NEWTON.  I've been struggling to pass this stage for a couple of days, so I fired up the PCE/Win95 version to try and work out some strategy.

Turns out the 360 version is MUCH more difficult, to the point where I'm not convinced it's playing fair.  I beat this stage on the first try on the PCE, which is how my memory says this stage should be beaten.  It's not tremendously difficult, originally, but try as I might I cannot beat it on the 360.  It's not like I don't know the strategy, it's more like every single battle falls the computer's way.

I don't think it's playing fair.  It's certainly not playing by the time-honoured Nectaris rules.
BLEARGH
Close Smaller – Larger + Reply to this post:
Smileys: :-) ;-) :-D :-p :blush: :cool: :rolleyes: :huh: :-/ <_< :-( :'( :#: :scared: 8-( :nuts: :-O
Special characters:
We love UNB by Yves Goergen!