Games
[ Oct 4 2016 ]

Arcade Fonts: Only 64 Pixels

The letters and numbers in games are crucial for delivering information to players. And I love them so, so much.





Games
[ Jan 15 2014 ]

Repairing Robotron

The long story about resurrecting my Robotron arcade board, and most of its peripheral parts.





Games
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[ Aug 4 2013 ]

Tales from the Arcade

I’m on holiday in Japan, where the retro game scene has imploded upon itself, and so my thoughts turn with a distinctly rose-tinted nostalgia to my own gaming history.  Things were, as you young whippersnappers must know by now, so much better when I was your age.





Games
[ Apr 5 2013 ]

WonderBoy Sprite History

This is one of a series of articles about sprite histories (see: Mario, Sonic, Castlevania, Bonk, and MegaMan). There’s an updated version of this page right here!





Games
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[ Nov 2 2006 ]

Some slightly more up to date arcade news

Afterburner Climax (which is either Sega’s new arcade game or a jet powered vibrator) is currently on public location test in Club Sega Shinjuku in Japan until the 12th Feb. If you can make it there it’s probably worth a look on the off chance it’s not an arcade game. According to the ever elusive […]





Games
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[ Nov 2 2006 ]

Greetings (and arcade goings on…)

So, I’m Toby from System16, NFG’s talked me into posting at his site so I better actually post something before he shows the photos of me, the milk, the llama and the shower. I’ve probably crossed that invisible line again haven’t I? Anyway, on with some game news I suppose, you’re going to have to […]





Games
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[ Oct 26 2006 ]

Trials and Tribulations

The other day I had a hankering for some Street Fighter. I don’t actually have Street Fighter for any consoles, so my options were limited to emulation or dragging out some arcade gear and playing it for reals. I decided on the latter – emulation doesn’t compare to the real thing, and after all, I’m […]





Games
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[ Feb 15 2006 ]

Blasts from Ye Olde Pasts!

These posts are really old, but it might be worth revisiting. They came to the fore again curing the conversion of the old archives. There’s some pictures (most with boobies) of the lovely new Psikyo Visualworks Poster Book. A Herzog Zwei review. Herzog Zwei was, if you didn’t know, the first ever Real Time Strategy […]





Games
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[ Nov 3 2005 ]

A few new updates

I did a comparison of all three of Namco’s Galaga ’88 ports: PC Engine, X68000 and Arcade. If you like, you can click here. I picked up PacPix and Meteos for Nintendo’s DS yesterday, and there’ll be a review of both very soon. Initial impressions: PacPix is really well done, challenging and varied, but so […]





Games
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[ Sep 3 2004 ]

Spriggan Powered JAMMA PCB

A very rare, possibly unreleased arcade game called Spriggan Powerd, was recently sold on Yahoo’s Japanese auction site, and it cleared a thousand dollars in bidding, making it one of the most expensive PCBs in the world. There are some pics of the PCB and in-game screenshots on the auction page, but you can’t view […]





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