Demon’s Crest was overlooked in its day, but it remains one of the most sumptuous action titles for the Super NES.
Back in 1996, the Japanese arcade magazine Gamest did a ten year retrospective, and I’ve listed their favourite games here. The transition from shooters to fighting games is very interesting to see.
This game is bad in ways I honestly can’t believe.
There are six Wonder Boy games. There are two number threes. There is no number two, four, or six. …And it gets a little weird from there. What started as a fairly solid skateboard simulator (with a fruit-gathering side-quest) became a platform action-RPG, a shooter, and… Many other things.
A look back at every pixelly protagonist in Konami’s Castlevania series.
A comprehensive look at the pixel goodness found in the Bonk’s Adventure series of games.
The letters and numbers in games are crucial for delivering information to players. And I love them so, so much.
Long before Tetrisphere was a Nintendo 64 title, it was running on the Atari Jaguar. I was there. Here’s the embarassingly bad brochure. =)
The HiSaturn Navi is the only non-standard Saturn system sold to gamers. It had a built-in GPS navigation system, karaoke features, a 12-Volt power supply for use in cars, and it looked -amazing-. You can read more about the HiSaturn Navi. Some instagram photos:
Korean companies released several Japanese consoles, including most Sega systems, some Nintendo ones and NEC’s PC Engine. Or rather, the TurboGrafx 16. It was renamed the Vistar 16, and all mention of the TurboGrafx or NEC or Hudson was removed. Sort of.
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