The rise and fall of the PC Engine, viewed through a 43GB archive of magazine scans.
For a while, a bug in MAME made it impossible to get good screenshots. It’s long been fixed, but it’s described here anyway.
A long while ago I was asked to write a book about video game pixel art, but at the last minute told to focus on something that really wasn’t my forte. So I started working on a new book about the things I wanted to write about.
I’m a very fussy reader. I require my stories to be smart, and the characters in them to be relatable. When a story’s premise is daft, I can ignore it for the sake of a rollicking good yarn, but if the people are stupid I can’t continue for long. It’s the same for movies, which […]
I received an interesting thing in the mail yesterday, it’s a USB dongle from iiNet, a large Australian ISP.
Ripping the fonts and sprites from Robotron 2084.
The story of how I ended up working on a comic that was never released. Also boobs.
The long story about resurrecting my Robotron arcade board, and most of its peripheral parts.
I re-wired the Honda CR-V steering wheel buttons so they’d control a Pioneer deck. Added two new buttons too!
I’m on holiday in Japan, where the retro game scene has imploded upon itself, and so my thoughts turn with a distinctly rose-tinted nostalgia to my own gaming history. Things were, as you young whippersnappers must know by now, so much better when I was your age.
|Newer Posts||Navigation||Older Posts|