Review: Namco’s JogCon for Playstation
An old re-posted review of Namco’s cool but flawed JogCon racing controller.
Fixing R-Type LEO
The sound on my R-Type LEO arcade board went a little funny, and this is the tale of how I fixed it.
Fixing a Neo Geo MVS Board
I recently picked up an arcade cabinet and so I was pulling all my arcade games out of storage. I was somewhat surprised to find that some of them didn’t work right anymore, including my Neo Geo MV-1F board.
NFG’s Guide to NFTs
What is the blockchain? The blockchain is a distributed ledger, a list of transactions that’s made robust by spreading it around on multiple computers. Each transaction is duplicated, stored on many computers, and verified using complicated math. That’s it. It’s great for verifying transactions. A solution looking for a problem As a distributed ledger, the […]
Learning to Draw
Wherein I learn to draw by tracing stuff. =)
A Tale of Three Racers
I’ve been playing a lot of racing games lately. Three games, in particular: Horizon Chase Turbo, Hotshot Racing and Inertial Drift. These games could hardly be more different in their approach, and each has something to recommend. Hotshot Racing I’ve been following the development of this since it was called Racing Apex, and I was […]
Less a game than a graphical miasma, a visual trip, a thoroughly enjoyable romp that piles a crazy amount of style onto a game that seems desperate but totally unable to please.
Solving a Windows CPU problem
At the start of the covid-19 lockdown I decided to finally put my new computer together. I had an old NeXT Cube into which I really wanted to put a blazing fast system, so I ordered all the parts, including an AMD 3800X 8-core CPU. All the bits arrived, I assembled the machine, and sold […]
Gamecube Review: P. N. 03
P. N. 03 is an unusal game, a methodical, tactical shooter with a hefty dose of action and time-based progression. I like it.
Rediscovering: Super Ghouls ‘n Ghosts
From the archives, a look back at Super Ghouls ‘n Ghosts for the Super Nintendo, originally written in 2012.