Rediscovering: Super Ghouls ‘n Ghosts
From the archives, a look back at Super Ghouls ‘n Ghosts for the Super Nintendo, originally written in 2012.
_WHY on creation
when you don’t create things, you become defined by your tastes rather than ability. your tastes only narrow & exclude people. so create.
–why the lucky stiff
Some Game Vectors
For a long time I made vector art from game logos and artwork. They’re not doing me any good locked away on my harddrives, so copyright be damned, here they are for your sharing and enjoyment.
Tales from the Game Store
I used to run a video game store, and sometimes it was very interesting.
Geometry Wars 2
In 2008, Bizarre Creations released the first decent sequel to Robotron, a game 26 years its senior.
Philip Pullman on Religion
Religion, uncontaminated by power, can be the source of a great deal of private solace, artistic inspiration, and moral wisdom. But when it gets its hands on the levers of political or social authority, it goes rotten very quickly indeed.
Review: Astro Boy [GBA]
In every young robot’s life there comes a time when he must venture forth on a journey of self discovery and tumultuous kickass. This GBA game from Sega and Treasure is such a time.
Douglas Coupland’s 2010 Predictions
Back in 2010 Douglas Coupland predicted the next ten years. Now in 2020 I’m having another look.
Flip and Flop (Atari 800)
Flip and Flop is the very best kind of video game. It’s cute, fast, challenging, and it makes your brain hate your eyes and you’ll curse your worthless hands.
Review: Mario vs Donkey Kong (GBA)
Everyone’s favourite fat plumber returns to battle that great ape one more time.