3D Printing Sega Keys
One of my arcade machines has only one key, so I tried to 3D print a duplicate. It worked! With some real caveats.
The Joys of Retro Gaming
A prospective buyer on Ebay asked if one of my games actually worked. Well, I don’t know, let’s test it! How much effort could that possibly take?
Seimitsu’s Alutimo Buttons
Seimitsu’s new Alutimo buttons are the best I’ve ever used. The caveats only come into play when one swaps out the Cherry MX switch inside the button.
Old Post: Ai Cho Aniki
While preparing a this review, back in the 90s, someone said to me “Its just called LOVE SUPER BROTHER, and it has semi naked man flying around, doing gay gestures. No way its a gay game, oh no.” You definitely want to read more.
Joystick Modding: Hori Fighting Stick SS
I love me some joysticks. I’ve got a large collection of the silly things, and I like to poke at their guts, tinker with the setup, and swap parts when the urge strikes. This time I put new Seimitsu parts in a 1994 Hori Fighting Stick SS.
Rediscovering: Old joysticks
In 2024, joystick maker Seimitsu’s catalogue starts at part number LS-32. In the 80s, they made a rotating ‘loop lever’ joystick, used in SNK’s Ikari Warriors arcade games, which was the LS-30. But I recently found a joystick that has a lower part number than that, and it doesn’t seem like it exists on the internet. Which is interesting!
Rediscovering: Plok
Plok! was a Super NES game that didn’t make much of a splash when it was released in 1993. But how did it fare in 2012? This repost of a lost forum review will tell all!
Rediscovering: Override
This little 2mbit shooter from St!ng, for the PC Engine, was made from pure enthusiasm. It’s not sophisticated or overly polished, but it’s solid and great fun.
Rediscovering: Sutte Hakkun
Another SuperNES platform game in the Rediscovering series. This time, it’s Sutte Hakkun (すってはっくん), a Japanese puzzle game originally released for the Satellaview satellite add-on, and much later as a retail cartridge in 1999, the year of the Dreamcast.
Rediscovering: Magical Hats
Back in 1989 I had imported a MegaDrive just before the Genesis launched, and got to experience the magic, or rather, the boatload of suck, that was the early 16 bit library.
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