Taito’s Egret Mini II Console has an optional joystick, and it’s a modern wonder. New and excellent mechanism, and solid construction.
I’ve been tinkering a bit more under the hood of my Sega Naomi cabinet. Honestly, and I’m not proud of this, I spend way more time fucking with the wiring than I do playing games.
A brief hardware post talking about arcade joysticks from Sanwa, Seimitsu and Hori.
An old re-posted review of Namco’s cool but flawed JogCon racing controller.
The sound on my R-Type LEO arcade board went a little funny, and this is the tale of how I fixed it.
I recently picked up an arcade cabinet and so I was pulling all my arcade games out of storage. I was somewhat surprised to find that some of them didn’t work right anymore, including my Neo Geo MV-1F board.
I’ve been playing a lot of racing games lately. Three games, in particular: Horizon Chase Turbo, Hotshot Racing and Inertial Drift. These games could hardly be more different in their approach, and each has something to recommend. Hotshot Racing I’ve been following the development of this since it was called Racing Apex, and I was […]
Less a game than a graphical miasma, a visual trip, a thoroughly enjoyable romp that piles a crazy amount of style onto a game that seems desperate but totally unable to please.
P. N. 03 is an unusal game, a methodical, tactical shooter with a hefty dose of action and time-based progression. I like it.
From the archives, a look back at Super Ghouls ‘n Ghosts for the Super Nintendo, originally written in 2012.