NFGworld

Games
[ Feb 21 2018 ]

Rediscovering: Whirlo

This game is bad in ways I honestly can’t believe.





Games
[ Apr 19 2017 ]

Wonder Boy – A Sprite History

There are six Wonder Boy games. There are two number threes. There is no number two, four, or six. …And it gets a little weird from there. What started as a fairly solid skateboard simulator (with a fruit-gathering side-quest) became a platform action-RPG, a shooter, and… Many other things.





Games
[ Oct 5 2016 ]

Castlevania: A Sprite History

A look back at every pixelly protagonist in Konami’s Castlevania series.





Games
[ Oct 4 2016 ]

Bonk’s Adventure: A Sprite History

A comprehensive look at the pixel goodness found in the Bonk’s Adventure series of games.





Games
[ Oct 4 2016 ]

Arcade Fonts: Only 64 Pixels

The letters and numbers in games are crucial for delivering information to players. And I love them so, so much.





Games
[ Mar 3 2016 ]

The Korean Vistar 16

Korean companies released several Japanese consoles, including most Sega systems, some Nintendo ones and NEC’s PC Engine. Or rather, the TurboGrafx 16. It was renamed the Vistar 16, and all mention of the TurboGrafx or NEC or Hudson was removed. Sort of.





Games
[ Feb 11 2016 ]

Thinking about Video Games

I’ve never really been comfortable with modern game thinking. A lot of people I know subscribe to this idea that videogames can be more than they are, that they should be more. More emotion, more story. They see this as the way forward, a way to… I don’t know, legitimize the medium they’re invested in. […]





Uncategorized
[ Jun 20 2013 ]

Return of Grassy Platforms

Welcome to the third installment in the Grassy Platform series of pointless pixel pondering here at NFGworld.





Games
[ Jun 19 2013 ]

More Grassy Platforms

Long a standard element in platform games, platforms with grass on ’em!





Games
[ Jun 13 2013 ]

Grassy Platforms

Talking about grass, the kind you find in good old games.





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