Games
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[ Feb 6 2013 ]

Star Wars Pinball

Zen Studios has announced Star Wars Pinball which might actually be the best-ever use of the license.





Games
[ Jan 27 2013 ]

Bullet Hell on Android is Hell

Cave, one of the last Japanese developers still making shooters, has eight titles for the iPhone, and two for Android, which they didn’t even release themselves. Rather, they farmed them out to G-Gee by GMO who – for a long time – did a very shitty job of actually making them available for sale. First […]





[ Jan 23 2013 ]

10 Years Ago: Korokoro Post Nin

Another ten year old game review: KoroKoro Post Nin, one of the first Playstation’s last releases: a Cameltry clone with incredibly cute style and gameplay that justified its $35 price tag. Barely.





Games
[ Jan 23 2013 ]

MegaDrive Review: Herzog Zwei

Originally published on NFGGames in 2001, updated in 2008 for Insomnia and, I think, destined for the one-issue-and-dead GameGo magazine… ‘Herzog Zwei’ means “Dukes Two” in German, the title indicating not only that this is a two-player game, but that it’s also the sequel to Herzog, an even more obscure title for the Japanese MSX […]





[ Jan 23 2013 ]

Ten Years Ago: Cool Cool Toon

From the archives, a review of what might be fallen-giant SNK’s last attempt at something almost entirely original (ignoring for a moment it was a rhythm game with a style that looks very familiar…). Cool Cool Toon was a Dreamcast game that did everything right and still managed to suck.





[ Jan 19 2013 ]

Android Review: Revenge of the Rob-O-Bot Pinball

Sometimes things surprise you. On the Zen Pinball forums someone mentioned this Rob-O-Bot pinball game and said favourable things about it. Others agreed, the developer chimed in, and so I went and had a look. I had seen the developer’s other games in Google Play, and been unimpressed. They looked… Amateurish. Maybe they were awesome, […]





[ Jan 19 2013 ]

Android Review: Super Hexagon

There are games that are hard because they demand concentration and timing, and there are games where you’re not asked to do anything particularly complicated but your brain just freaks out and you die ’cause somehow, deep in your grey matter, the bits of your brain that process are shaking so gleefully that the bits […]





[ Jan 6 2013 ]

Zen Pinball Review: Civil War

This is a pinball table with a story to tell. Specifically a story about a bunch of masked bodybuilders with their underwear on the outside of their latex suits. It’s not weird if you’re a comic book fan, but for someone who has been out the superhero phase for, like, 25 years, it’s a little […]





[ Dec 26 2012 ]

Zen Pinball Review: Excalibur

Excalibur is a table that is probably a perfect example of Zen’s problem with table design: it’s a colourful contrasty miasma of fancy artwork, and trying to figure out where the hell your ball has gone is an exercise in frustration. The fun comes after long hours learning the playfield and you can intuit its […]





[ Dec 26 2012 ]

Zen Pinball Review: Tesla

OK, so this review will be very short, ’cause I’ve got half an hour’s play time on this table, and I still have yet to start a lit round. It’s been 100% random ball flipping so far, without any special rounds being activated. What do I have to do, you guys? First impressions are solid. […]





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