NFGworld

Games
[ May 28 2020 ]

Shooting Game Heroes

A look back at the entirety of shooter history, from Space Invaders to the future!





Games
[ Feb 21 2018 ]

Rediscovering: Whirlo

This game is bad in ways I honestly can’t believe.





Games
[ Apr 19 2017 ]

Wonder Boy – A Sprite History

There are six Wonder Boy games. There are two number threes. There is no number two, four, or six. …And it gets a little weird from there. What started as a fairly solid skateboard simulator (with a fruit-gathering side-quest) became a platform action-RPG, a shooter, and… Many other things.





Games
[ Oct 5 2016 ]

Castlevania: A Sprite History

A look back at every pixelly protagonist in Konami’s Castlevania series.





Games
[ Oct 4 2016 ]

Bonk’s Adventure: A Sprite History

A comprehensive look at the pixel goodness found in the Bonk’s Adventure series of games.





Games
[ Apr 14 2013 ]

Ghouls n Ghosts Sprite History

Capcom’s Ghouls n Ghosts series had some brilliant sprite art. Here’s a look back at Arthur, the series’ protagonist.





Games
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[ Apr 12 2013 ]

Bonk Sprite History

Announcing the NFG book! Back in the day.





Games
[ Apr 5 2013 ]

WonderBoy Sprite History

This is one of a series of articles about sprite histories (see: Mario, Sonic, Castlevania, Bonk, and MegaMan). There’s an updated version of this page right here!





Games
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[ Feb 1 2007 ]

Sonic the Hedgehog Sprite History

A large part of my book was sprite history analysis. I’ve been posting segments from the book here, and the newest one is now available: Sonic Sprite History. Please have a look if that’s the sort of thing you like. Also, if you haven’t already, check out the Castlevania Sprites and the original History of […]





Games
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[ Nov 17 2006 ]

Castlevania Sprites!

As some of you might remember, after writing my Mario Sprites article I was given the opportunity to write a book focusing on video game sprites. Included in the book were several game sprite histories like the Mario one. One of them is Castlevania. I’ve put it online, along with some updates and what I […]





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