[ Feb 11 2016 ]

Thinking about Video Games

I’ve never really been comfortable with modern game thinking. A lot of people I know subscribe to this idea that videogames can be more than they are, that they should be more. More emotion, more story. They see this as the way forward, a way to… I don’t know, legitimize the medium they’re invested in. […]

[ Apr 1 2015 ]

Review – Geometry Wars 3: Dimensions Evolved

Take the amazing Geometry Wars formula and saddle it with stars, point collecting, upgrades, lengthy intros and enforced play rules, and what do you get? Less than you started with.

[ Mar 21 2015 ]

Capcom’s CPS Changer

The nineties were a time of weird and wonderful experimentation in Japan. Not to be left out, Capcom released a weird device that looked a lot like a video game console.

[ Mar 21 2015 ]

Resurrecting the Dreamcast with GDEMU

The Dreamcast has long been one of my top-5 consoles, and the GDEMU is an amazing multi-game loader that makes the Dreamcast even more awesome.

[ Jul 18 2014 ]

Review: Shantae: Risky’s Revenge

Shantae feels like the best artists in the world got together with talented designers and had nothing to say. They were artists, the best of the best, but that’s just not enough.

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[ Aug 4 2013 ]

Tales from the Arcade

I’m on holiday in Japan, where the retro game scene has imploded upon itself, and so my thoughts turn with a distinctly rose-tinted nostalgia to my own gaming history.  Things were, as you young whippersnappers must know by now, so much better when I was your age.

[ Jun 19 2013 ]

More Grassy Platforms

Long a standard element in platform games, platforms with grass on ’em!

[ Jun 13 2013 ]

Grassy Platforms

Talking about grass, the kind you find in good old games.

[ May 16 2013 ]

Rediscovering: Front Mission: Gun Hazard

Having a look at Gun Hazard, a Super Famicom game from Squaresoft.

[ Apr 12 2013 ]

Android Review: Into the Dead

A quick look at a fun, short Android Zombie killin’ game.

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